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[Bug Report]Madden NFL 12[NTSC-U]
# PCSX2 version: pcsx2 1.0

# CPU options: Default. EE/IOP: Recompiler, Recompiler. EE/FPU: Chop/Zero,Normal. VU0/VU1: MicroVU, MicroVU. VU0/VU1 Advanced Options: Chop/Zero, Extra + Preserve Sign. No speedhacks.

# Plugins used: GSdx 5334 0.1.16

# Description: Grass doesn't look right in hardware mode only. Its like it full of static or something like that. Increasing resolution does make it a difference in this game. Its the same problem PES 2012 has from my other thread but is for some reason worst in this game. See Screens. Other sports games might have this same problem.

Hardware Mode

Software Mode
windows 7 ultimate 64 bit
i5 3570k OC'ed 4.2ghz
8gb ram
Geforce GTX 770

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if it looks right in software mode, this is not a valid bug report.
Moved to plugins discussion
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
Yeah i also though this might belong in plugin discussion. Anyways are there any reasons why the game looks ugly in hardware mode?
windows 7 ultimate 64 bit
i5 3570k OC'ed 4.2ghz
8gb ram
Geforce GTX 770
the texture itself has the pixel noise applied, but when run in software mode a bilinear filter is applied (iirc) which blurs it, while in hardware mode it is rendered to a native scale without blur
you said exactly the same thing for this game

we established hardware mode was right and software was wrong.
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