[Bug Report] Mobile Suit Gundam Seed Destiny: Rengou vs. ZAFT II Plus [NTSC]
#21
yeh theres still 100~ revisions; but thanks for narrowing it down wwwasd.

the playground revision that breaks it might be r622
http://code.google.com/p/pcsx2-playgroun...tail?r=622

if anyone can confirm r621 works, and r622 is broken, then we can quickly make the gamefix.

I will look into this issue eventually if nobody checks it.
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#22
okay no need for anyone to test.
i already confirmed it was r622 that breaks it.

currently working on making a gamefix.
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#23
alright should be fixed in the latest pcsx2 revision using the new gamefix i added.
http://code.google.com/p/pcsx2/source/detail?r=1961

i didn't have the time to test if the gamefix worked though; but hopefully it does.
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#24
I might be able to help testing.

But I'm not sure how to do so.

Is that I just have to check out the svn rep and then compile as C++?

Which dir to check out and which file to compile?
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#25
It's all here: http://code.google.com/p/pcsx2/wiki/Comp...ForWindows
Wink
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#26
Ok I've tried for a bit.

It worked at first but then I got stuck again.

At first I tried to place my back toward the wall and then move forward, the camera had correctly zoom back out when I leave the wall. I have tried this for a few times.

But then during the play I got stuck again and it *seems* to be caused by placing myself close to the wall by the side (left hand side in this case).
EDIT: hmm not really, I have tried again and I couldn't get myself stuck.

Also, is there anyway in the new UI to limit the FPS or skip Frame like what were there in the Config -> Cpu setting page?
So that it won't run blazing fast when there are not much to handle (e.g. 2D scenes).
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Core i7 860 2.8GHz
4GB DDR3 1333MHz RAM
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Dell Studio 1555
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512MB GDDR3 Radeon Mobility HD4570
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#27
No, not yet. Keep in mind it is very much WIP these days and consider the new GUI in an alpha state.
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#28
when i play P.L.U.S mode, the game break when i access stellar mission, i'm just using default setting

oh forget it,
the problem just the iso file
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#29
I have a way to fix this problem temporary and fix it at once time until you go to other map.

fisrtly, you must use this config to start the game.
   

When you occurs this problem, you change EE round mode to Chop/Zero. you will seen your whole gundam again,and the problem will fixed, but it was effected currenty playing map. If you go to other playing map, The "Effect" will be not effected.

I hope that you can understand my meaning, and help you to create the game fix

it's version is 0.9.6 download from official web site
(10-05-2009, 08:27 AM)cottonvibes Wrote: alright should be fixed in the latest pcsx2 revision using the new gamefix i added.
http://code.google.com/p/pcsx2/source/detail?r=1961

i didn't have the time to test if the gamefix worked though; but hopefully it does.

could you provide a compiled file for me to download?
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#30
(10-05-2009, 08:27 AM)cottonvibes Wrote: alright should be fixed in the latest pcsx2 revision using the new gamefix i added.
http://code.google.com/p/pcsx2/source/detail?r=1961

i didn't have the time to test if the gamefix worked though; but hopefully it does.

Long time no see every one.
I've confirmed cottonvibes's gamefix is working well with the r2540 build. But I would like to say that this gamefix is for "Mobile Suit Gundam Seed Destiny: Rengou vs. ZAFT II Plus" only, it may not be useful for other "gumdam games".
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