04-03-2011, 06:11 AM
Sorry if I get something wrong, I'm relatively new to PS2 in general as well as PCSX2. I've read the rules and I'll try to make sure I follow them.
It works up until you do Kazushi's S-Link level two skit. He falls and the dark blue loading screen appears. The BGM plays and the moon icon still blinks, but otherwise it freezes at the loading screen.
Computer Specs :
CPU : AMD Phenom II X6 1090T 3.21 Ghz
Graphics Card : Nvidia 480 GTX Fermi
OS : Windows 7 64-bit
Ram : 8GB
Tested :
PCSX2 0.9.7 (r3878) -
GSDx 3693 (MSVC 15.00,SSE2) 0.0.16
Direct3D11 Hardware -
D3D Internal Res - 2560x1600/1920x1080/Native Res
Settings other than D3D Internal Res - Default
Direct3D11 Software -
Rendering Threads - 2
Settings other than Rendering Threads - Default
ZeroGS -
Default Settings
(I got tired at this point
)
Emulation settings -
EE/IOP - Default/Clamp to full
VUs - MicroVUrecompilerx2/SuperVUrecompiler x2/Clam Default/Extra/Extra Plus Sign
Other Settings - Default
GS -
Default
Game-Fixes -
Persona fix - On/Off
I'm not really sure HOW exactly to reproduce the bug since it just happens without my knowledge, of course I can just go through my save and it happens indefinitely if that's what you guys mean.
I looked in the closed bug reports as well as searched some of the old threads on this and the recurring problem was shadows in the Tartarus and I've already tried those solutions.
Let me know if you need any more information. Tried my best to follow the rules, again sorry If I couldn't!
It works up until you do Kazushi's S-Link level two skit. He falls and the dark blue loading screen appears. The BGM plays and the moon icon still blinks, but otherwise it freezes at the loading screen.
Computer Specs :
CPU : AMD Phenom II X6 1090T 3.21 Ghz
Graphics Card : Nvidia 480 GTX Fermi
OS : Windows 7 64-bit
Ram : 8GB
Tested :
PCSX2 0.9.7 (r3878) -
GSDx 3693 (MSVC 15.00,SSE2) 0.0.16
Direct3D11 Hardware -
D3D Internal Res - 2560x1600/1920x1080/Native Res
Settings other than D3D Internal Res - Default
Direct3D11 Software -
Rendering Threads - 2
Settings other than Rendering Threads - Default
ZeroGS -
Default Settings
(I got tired at this point

Emulation settings -
EE/IOP - Default/Clamp to full
VUs - MicroVUrecompilerx2/SuperVUrecompiler x2/Clam Default/Extra/Extra Plus Sign
Other Settings - Default
GS -
Default
Game-Fixes -
Persona fix - On/Off
I'm not really sure HOW exactly to reproduce the bug since it just happens without my knowledge, of course I can just go through my save and it happens indefinitely if that's what you guys mean.
I looked in the closed bug reports as well as searched some of the old threads on this and the recurring problem was shadows in the Tartarus and I've already tried those solutions.
Let me know if you need any more information. Tried my best to follow the rules, again sorry If I couldn't!