11-19-2010, 02:27 AM
(This post was last modified: 11-19-2010, 04:00 AM by jeffersonrosa.)
# PCSX2 version: Official v0.9.6 release
# CPU options: EErec on, VUrec0 and VUrec1 on, MTGS on
# Plugins used: GSdx 890 (MSVC 15.00, SSE2) 0.1.14 (software, dx10) and GSdx 890 (MSVC 15.00, SSE41) 0.1.14 (software, dx10)
# Description: PCSX2 Crash only using GSdx 890 (MSVC 15.00, SSE41) 0.1.14 (software, dx10) if the enemy uses the laser during the battle, with SSE2 Plugin work ok.
Hi Guys, I've played Xenosaga 3 in the console to the end and now (after 2 years) decided to complete again using the emulator. The point is I've tried various settings and nothing makes that hardware is on a constant speed (50fps to say the least I'd be happier). So I've tried various settings and finally I decided to keep on software (it is ugly and shows less color, but at least it is fast between 45-60FPS). I figured that if I use SSE41 I get about 5 FPS, but it crashes during a battle if the enemy uses a skill that shoots a laser and if I switch to SSE2 it will not freeze. I feel that my duty is to report bugs, since I can not shake directly in the code I try to help reporting problems that appear, this is my first post. Already searched the 14 pages about Xenosaga 3 and found nothing similar.
My processor has 8 cores with 4 physical and 4 logical and I've tested it with SW. rend threads from 4 to 7 and using any crashes.
If anyone needs, I have a copy of the battle savestate before the crashes using SSE41 and also the memory card.
# CPU options: EErec on, VUrec0 and VUrec1 on, MTGS on
# Plugins used: GSdx 890 (MSVC 15.00, SSE2) 0.1.14 (software, dx10) and GSdx 890 (MSVC 15.00, SSE41) 0.1.14 (software, dx10)
# Description: PCSX2 Crash only using GSdx 890 (MSVC 15.00, SSE41) 0.1.14 (software, dx10) if the enemy uses the laser during the battle, with SSE2 Plugin work ok.
Hi Guys, I've played Xenosaga 3 in the console to the end and now (after 2 years) decided to complete again using the emulator. The point is I've tried various settings and nothing makes that hardware is on a constant speed (50fps to say the least I'd be happier). So I've tried various settings and finally I decided to keep on software (it is ugly and shows less color, but at least it is fast between 45-60FPS). I figured that if I use SSE41 I get about 5 FPS, but it crashes during a battle if the enemy uses a skill that shoots a laser and if I switch to SSE2 it will not freeze. I feel that my duty is to report bugs, since I can not shake directly in the code I try to help reporting problems that appear, this is my first post. Already searched the 14 pages about Xenosaga 3 and found nothing similar.
My processor has 8 cores with 4 physical and 4 logical and I've tested it with SW. rend threads from 4 to 7 and using any crashes.
If anyone needs, I have a copy of the battle savestate before the crashes using SSE41 and also the memory card.