08-12-2010, 03:50 PM
PCSX2 version: Offical Beta 0.9.7.3113 (SVN) May 29th 2010
CPU options: EE/IOP @ defaults VU's @ Defaults GS w/ constant Skipping on set to 2 draw 3 skip
Plugins used: GSdx 3623 0.1.16 SSE2 set to Direct3D10 (Hardware) Interlacing: Off D3D enhancments: Set to PS2 Native. Expermental HW AA: 0
Additional : Tested w/ same settings on PC1: Custom build: 2.5GHZ AMD Athlon 64 X2 4800+, 2GB DDR2-667 Ram Nvidia Geforce 9500GS windows 7 x86 (ultimate) and PC2: Gateway PC w/ Intel Core2 Duo dual core @ 1.6GHZ 2GB DDR2-667 Ram ATI Radeon HD 5570 (PC2: actually w/ SSSE3 vers of GPU plugin)
Issue: Noticable Differance in CS Playback between the two, CS Audio playback Broken between two Sync modes
PC1: sound is Ultra slow if Sound Settings set to Time Stretch But Studders when set to Async (but not sounding lagged like w/ TS,) but CS plays at average 27%~30FPS (which should be normal for NTSC Video.) Like PC2: same graphic glitches
PC2: CS's play No faster than 21% but gameplay is normal, Graphic s other than PCS and NPCS refuse to render w/o certain Hacks enabled. (will grab screenie later as roomate shut the PC off and i do not recall his Win7 login.)
Common problem shared between the two are the sound issues.:
Sound Samples:
Async: (unrar it)
Async.rar (Size: 2,22 MB / Downloads: 247)
TimeStretch: (unrar it)
TimeStretch.rar (Size: 2,24 MB / Downloads: 242)
i've disabled any Aero based themes (went to windows Basic)
CPU options: EE/IOP @ defaults VU's @ Defaults GS w/ constant Skipping on set to 2 draw 3 skip
Plugins used: GSdx 3623 0.1.16 SSE2 set to Direct3D10 (Hardware) Interlacing: Off D3D enhancments: Set to PS2 Native. Expermental HW AA: 0
Additional : Tested w/ same settings on PC1: Custom build: 2.5GHZ AMD Athlon 64 X2 4800+, 2GB DDR2-667 Ram Nvidia Geforce 9500GS windows 7 x86 (ultimate) and PC2: Gateway PC w/ Intel Core2 Duo dual core @ 1.6GHZ 2GB DDR2-667 Ram ATI Radeon HD 5570 (PC2: actually w/ SSSE3 vers of GPU plugin)
Issue: Noticable Differance in CS Playback between the two, CS Audio playback Broken between two Sync modes
PC1: sound is Ultra slow if Sound Settings set to Time Stretch But Studders when set to Async (but not sounding lagged like w/ TS,) but CS plays at average 27%~30FPS (which should be normal for NTSC Video.) Like PC2: same graphic glitches
PC2: CS's play No faster than 21% but gameplay is normal, Graphic s other than PCS and NPCS refuse to render w/o certain Hacks enabled. (will grab screenie later as roomate shut the PC off and i do not recall his Win7 login.)
Common problem shared between the two are the sound issues.:
Sound Samples:
Async: (unrar it)

TimeStretch: (unrar it)

i've disabled any Aero based themes (went to windows Basic)