12-11-2012, 09:53 PM
Hello, all.
I'm playing Timesplitters Future Perfect, and the only major issue I'm really having is this: When the timesplitters turn invisible, a transparent/translucent square is visible where they are. Is there any way I can fix this graphical glitch?
Sure, you could see this as a nice little bug to help, but it's a little annoying.
I'm running the game using DirecteD9 (Hardware), Auto Interlacing, Native resolution. Texture filtering, Logarithmic Z, Allow 8-bit textures, and Alpha correction (FBA) are all on. Half-pixel Offset is also on. Edge anti-aliasing (AA1) is on.
System Setup:
Windows 7 Home Premium 64-bit
AMD A10-5700 APU Processor
8 GB DDR3 RAM
AMD Radeon HD 7660D + 7670 Dual Graphics
1920 x 1080 60Hz monitor
Thanks for any help in advance.
I'm playing Timesplitters Future Perfect, and the only major issue I'm really having is this: When the timesplitters turn invisible, a transparent/translucent square is visible where they are. Is there any way I can fix this graphical glitch?
Sure, you could see this as a nice little bug to help, but it's a little annoying.
I'm running the game using DirecteD9 (Hardware), Auto Interlacing, Native resolution. Texture filtering, Logarithmic Z, Allow 8-bit textures, and Alpha correction (FBA) are all on. Half-pixel Offset is also on. Edge anti-aliasing (AA1) is on.
System Setup:
Windows 7 Home Premium 64-bit
AMD A10-5700 APU Processor
8 GB DDR3 RAM
AMD Radeon HD 7660D + 7670 Dual Graphics
1920 x 1080 60Hz monitor
Thanks for any help in advance.