Bug for Killer7 (USA)
#1
Hi Everyone
I've recently run into a disturbing issue with the game Killer7 (USA)
This game's emulation on PCSX2 is marvelous and fantastic and without any notable flaws, but when I reach the first boss (Angel) My character and the boss both freeze in their tracks, making it impossible for me to advance! I still can see the boss breathing and the cool music still plays but the characters are not moving! I remember when I played Castlevania: Laments of Innocence I ran into a problem like this with the boss (Doppelganger). The boss was breathing but not moving and the music still played. But in that case I played with some config and the problem was solved. Even with ICO I had the same problem and I managed to fix it somehow. But this game is killing me. It doesn't get fixed.

Please help me! This game is just awesome I can't leave it like that!!
Reply

Sponsored links

#2
In order to help you further with your problem, please make sure the following are all provided.
  • Your hardware specs - CPU, Graphics Card, Memory, Operating System.
  • The version of PCSX2 you are using.
  • Any non default settings you are using.
  • What games you are trying to play and if you are playing them from ISO or DVD.

Thank You.
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
Reply
#3
CPU: AMD Athlon™ 7750 Dual-Core
Graphic Card: 9600 GTO Nvidia
Memory 2.5 G
OS: Win7
PCSX2 Versions that I tried: PCSX2.v1.3.1-r218 and PCSX2.v0.9.9-r4873 and pcsx2-microvu-r1270 (All of them same results)
Everything is on default mode - I even changed some things but still the same results. I noted that the game runs very smoothly until the boss. No lags no distortions!
I'm playing Killer 7 (USA) iso
Reply
#4
Can you post the emulog?
[Insert Witty Sig Here.]
Reply
#5
PCSX2 1.3.1-20150505174853 - compiled on May 5 2015
Savestate version: 0x9a0a0000

Host Machine Init:
Operating System = Microsoft Windows 7 Ultimate Edition Service Pack 1 (build 7601), 32-bit
Physical RAM = 2559 MB
CPU name = AMD Athlon™ 7750 Dual-Core Processor
Vendor/Model = AuthenticAMD (stepping 03)
CPU speed = 2.699 ghz (2 logical threads)
x86PType = Standard OEM
x86Flags = 178bfbff 00802009
x86EFlags = efd3fbff

x86 Features Detected:
SSE2.. SSE3
MMX2 .. 3DNOW .. 3DNOW2.. SSE4a

Reserving memory for recompilers...

Loading plugins...
Binding GS: E:\IDM\PCSX2.v1.3.1-r218.COMPLETE.MULTi23.WinALL.2015.05.06-m3Zz_3\PCSX2-1.3.1\plugins\GSdx32-Cutie-SSE2-0.1.16-20140417.dll
Binding PAD: E:\IDM\PCSX2.v1.3.1-r218.COMPLETE.MULTi23.WinALL.2015.05.06-m3Zz_3\PCSX2-1.3.1\plugins\LilyPad-0.11.0-20150505.dll
Binding SPU2: E:\IDM\PCSX2.v1.3.1-r218.COMPLETE.MULTi23.WinALL.2015.05.06-m3Zz_3\PCSX2-1.3.1\plugins\SPU2-X-2.0.0-20150505.dll
Binding CDVD: E:\IDM\PCSX2.v1.3.1-r218.COMPLETE.MULTi23.WinALL.2015.05.06-m3Zz_3\PCSX2-1.3.1\plugins\cdvdGigaherz-0.9.0-20150505.dll
Binding USB: E:\IDM\PCSX2.v1.3.1-r218.COMPLETE.MULTi23.WinALL.2015.05.06-m3Zz_3\PCSX2-1.3.1\plugins\USBnull-0.7.0-20150505.dll
Binding FW: E:\IDM\PCSX2.v1.3.1-r218.COMPLETE.MULTi23.WinALL.2015.05.06-m3Zz_3\PCSX2-1.3.1\plugins\FWnull-0.7.0-20150505.dll
Binding DEV9: E:\IDM\PCSX2.v1.3.1-r218.COMPLETE.MULTi23.WinALL.2015.05.06-m3Zz_3\PCSX2-1.3.1\plugins\DEV9null-0.5.0-20150505.dll
Plugins loaded successfully.

(GameDB) 9677 games on record (loaded in 321ms)
HLE Notice: ELF does not have a path.


Initializing plugins...
Init GS
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2
* SPU2-X: Enumerating PortAudio devices:
*** Device 0: 'Primary Sound Driver' (Windows DirectSound)
*** Device 1: 'Speakers (Realtek High Definition Audio)' (Windows DirectSound)
*** Device 2: 'Speakers (Realtek High Definition Audio)' (Windows WASAPI)
*** Device 3: 'Speakers (Realtek HD Audio output)' (Windows WDM-KS)
*** Device 4: 'SPDIF Out (Realtek HDA SPDIF Optical Out)' (Windows WDM-KS)
*** Device 5: 'SPDIF Out (Realtek HDA SPDIF Out)' (Windows WDM-KS)
Opening CDVD
isoFile open ok: D:\Temp Games\Killer 7 (USA)\Killer 7 (USA).iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1468704 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0: E:\IDM\PCSX2.v1.3.1-r218.COMPLETE.MULTi23.WinALL.2015.05.06-m3Zz_3\PCSX2-1.3.1\memcards\Mcd001.ps2
McdSlot 1: E:\IDM\PCSX2.v1.3.1-r218.COMPLETE.MULTi23.WinALL.2015.05.06-m3Zz_3\PCSX2-1.3.1\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA v02.30(20/02/2008) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
# Initialize memory (rev:4.00, ctm:392Mhz, cpuclk:294Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2008-0220, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode)
<20080220-175343,ROMconf,PS20230WC20080220.bin:11824>
# Total accessable memory size: 32 MB (B:2:8:0) (400:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Sep 5 2006 12:57:08
CPUID=2e20, BoardID=0, ROMGEN=2008-0220, 32M

(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_211.54;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
found 0 symbols
ELF (cdrom0:\SLUS_211.54;1) Game CRC = 0x467BC7D8, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_211.54;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC


IOP Realtime Kernel Ver.0.9.1

Copyright 1999 © Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_211.54;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_211.54;1
0 00100000 004efb00 ...............................................................................
Loaded, cdrom0:¥SLUS_211.54;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init


IOP Realtime Kernel Ver. 2.2

Copyright 1999-2002 © Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥MODULES¥SCE¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥MODULES¥SCE¥SIO2D.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥MODULES¥SCE¥DBCMAN.IRX;1 args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥MODULES¥SCE¥PAD2¥DS2O_D.IRX;1 args 0 arg
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥MODULES¥SCE¥MC2¥MC2_S1.IRX;1 args 0 arg
loadmodule: id 29, ret 2
loadmodule: fname cdrom0:¥MODULES¥SCE¥LIBSD.IRX;1 args 0 arg
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:¥MODULES¥SCE¥SDRDRV.IRX;1 args 0 arg
SDR driver version 4.0.1 © SCEI
Exit rsd_main
loadmodule: id 31, ret 2
loadmodule: fname cdrom0:¥MODULES¥SCE¥MODMIDI.IRX;1 args 0 arg
loadmodule: id 32, ret 0
loadmodule: fname cdrom0:¥MODULES¥SCE¥MODHSYN.IRX;1 args 0 arg
loadmodule: id 33, ret 0
loadmodule: fname cdrom0:¥MODULES¥SCE¥MODSEIN.IRX;1 args 0 arg
loadmodule: id 34, ret 0
loadmodule: fname cdrom0:¥MODULES¥SCE¥SKSOUND.IRX;1 args 0 arg
loadmodule: id 35, ret 0
loadmodule: fname cdrom0:¥MODULES¥SCE¥GHMSOUND.IRX;1 args 0 arg
IOP :: FreeMemory ---> 0x167800
loadmodule: id 36, ret 0
loadmodule: fname cdrom0:¥MODULES¥SCE¥SKHSYNTH.IRX;1 args 0 arg
loadmodule: id 37, ret 0
SDR callback thread created
loadmodule: fname cdrom0:¥MODULES¥CRI¥CRI_ADXI.IRX args 9 arg sdinit=0
CRI ADX Driver Ver.9.24(Jun 30 2004 16:28:40)
CRI ADX Driver : sceSdInit Call = 0
CRI ADX Driver : Main Thread Priority = 39
CRI ADX Driver : PSM Thread Priority = 39
CRI ADX Driver : DTX Thread Priority = 48
CRI ADX Driver : SPU CORE Number = 0
loadmodule: id 38, ret 2
PS2RNA: sceSifAllocIopHeap(199744) ret=0x000b3000
PS2RNA: sceSifAllocIopHeap(2256) ret=0x000e3d00
PS2RNA: sceSifAllocIopHeap(12352) ret=0x000e4600
DVCI: File cache was not hit. "¥D_US¥COM¥TOON.DAT;1"
DVCI: File cache was not hit. "¥D_US¥COM¥COM.DAT;1"
DVCI: "D_US¥DIR.AFS" found.
DVCI: "D_US¥COM¥COM.DIC" found.
DVCI: "D_US¥COM¥TOON.DIC" found.
DVCI: "D_US¥SOUND¥ADXFILES.AFS" found.
DVCI: "D_US¥MOVIE¥MOVIE.AFS" found.
DVCI: Total 5 files.


Just to let you know:
I observed the log's behavior during the game and nothing was added when the bug happened
Reply
#6
Quote:PCSX2.v1.3.1-r218.COMPLETE.MULTi23.WinALL.2015.05.06-m3Zz_3

Delete that crap and download an official one from our site please.
[Image: ref-sig-anim.gif]

Reply
#7
try using different clamping/rounding modes Individually and check whether it helps also try changing to SuperVu recompiler , Interpreter and observe whether any changes take place.

you can get the official build from here.
We're supposed to be working as a team, if we aren't helping and suggesting things to each other, we aren't working as a team.
- Refraction
Reply
#8
Where did you download that PCSX2? The official one is on the main page.
[Insert Witty Sig Here.]
Reply
#9
OK I downloaded the official one but still the same old issue!!
here is the log:

PCSX2 1.2.1.r5873 - compiled on Feb 3 2014
Savestate version: 0x9a0a0000

Host Machine Init:
Operating System = Microsoft Windows 7 Ultimate Edition Service Pack 1 (build 7601), 32-bit
Physical RAM = 2559 MB
CPU name = AMD Athlon™ 7750 Dual-Core Processor
Vendor/Model = AuthenticAMD (stepping 03)
CPU speed = 2.699 ghz (2 logical threads)
x86PType = Standard OEM
x86Flags = 178bfbff 00802009
x86EFlags = efd3fbff

x86 Features Detected:
MMX.. SSE.. SSE2.. SSE3
MMX2 .. 3DNOW .. 3DNOW2.. SSE4a

Plugins shutdown successfully.
Reserving memory for recompilers...

Loading plugins...
Binding GS: C:\Program Files\PCSX2 1.2.1\Plugins\gsdx32-sse2-r5875.dll
Windows 6.1.7601 (Service Pack 1 1.0)
Binding PAD: C:\Program Files\PCSX2 1.2.1\Plugins\lilypad-r5875.dll
Binding SPU2: C:\Program Files\PCSX2 1.2.1\Plugins\spu2-x-r5875.dll
Binding CDVD: C:\Program Files\PCSX2 1.2.1\Plugins\cdvdGigaherz.dll
Binding USB: C:\Program Files\PCSX2 1.2.1\Plugins\USBnull.dll
Binding FW: C:\Program Files\PCSX2 1.2.1\Plugins\FWnull.dll
Binding DEV9: C:\Program Files\PCSX2 1.2.1\Plugins\DEV9null.dll
Plugins loaded successfully.

(GameDB) 9655 games on record (loaded in 288ms)
HotSwapping to new ISO src image!
HLE Notice: ELF does not have a path.


Initializing plugins...
Init GS
Windows 6.1.7601 (Service Pack 1 1.0)
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2
NVIDIA GeForce 9600 GSO (9.18.13.1422)
* SPU2-X: Enumerating PortAudio devices:
*** Device 0: 'Primary Sound Driver' (Windows DirectSound)
*** Device 1: 'Speakers (Realtek High Definition Audio)' (Windows DirectSound)
*** Device 2: 'Speakers (Realtek High Definition Audio)' (Windows WASAPI)
*** Device 3: 'Speakers (Realtek HD Audio output)' (Windows WDM-KS)
*** Device 4: 'SPDIF Out (Realtek HDA SPDIF Optical Out)' (Windows WDM-KS)
*** Device 5: 'SPDIF Out (Realtek HDA SPDIF Out)' (Windows WDM-KS)
Opening CDVD
isoFile open ok: D:\Temp Games\Killer 7 (USA)\Killer 7 (USA).iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1468704 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0: C:\Users\KellyJam\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1: C:\Users\KellyJam\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA v02.00(14/06/2004) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_211.54;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_211.54;1) Game CRC = 0x467BC7D8, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_211.54;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
Suspending single plugin: PAD
Saving PAD
Closing PAD
Recovering single plugin: PAD
Loading PAD
Opening plugins...
Opening PAD
Plugins opened successfully.
> Selected savestate slot 8
Saving savestate to slot 8...
filename: C:\Users\KellyJam\Documents\PCSX2\sstates\SLUS-21154 (467BC7D8).08.p2s
Saving GS
Saving PAD
Saving SPU2
(gzipThread) Data saved to disk without error.
Reply
#10
that's not the development build, it's the stable build. get the latest development build from the following link : http://buildbot.orphis.net/pcsx2/index.php
We're supposed to be working as a team, if we aren't helping and suggesting things to each other, we aren't working as a team.
- Refraction
Reply




Users browsing this thread: 1 Guest(s)