I've played about halfway through the game without any issues (playability wise) to the point where you have to enter Haven Forest again for a hoverboard mission. Anyway, in this mission, there are flying particles which create "rings" for you to run through. For some reason these simple particle effects cause a massive slowdown when active, dropping the fps from a smooth 45-50 to about 10 or less. As soon as the particle runs through its course and creates the ring, fps becomes normal again, but because it slows down so much, the mission is unplayable.
Some kind of fix would really be appreciated as I'd like to complete the game now that I've gotten so far.
I've tested with and without speedhacks with no difference and tried several svn revisions, the latest official beta, and the latest svn release at point of writing (4054), but they all suffer from the same issue. Using the PAL version of the game.
If needed, I can provide a memorycard file with a save point in the said mission.
Some kind of fix would really be appreciated as I'd like to complete the game now that I've gotten so far.
I've tested with and without speedhacks with no difference and tried several svn revisions, the latest official beta, and the latest svn release at point of writing (4054), but they all suffer from the same issue. Using the PAL version of the game.
If needed, I can provide a memorycard file with a save point in the said mission.