[Bug report] Megaman x8 fmv subtitles blinking
#1
The subtitles in megaman x8 fmv's keep blinking. tried everything but no workaround, i'm using pcsx2 1.7.0 g491b6e12f avx2 
direct3d11 hw and sw and opengl. turned off the speedhacks and still no change
https://www.youtube.com/watch?v=0_lTXKDmev4

Set video to 720p 60 so you can see

Code:
PCSX2 1.7.0-20200930114420 - compiled on Sep 30 2020
Savestate version: 0x9a0e0000

Host Machine Init:
    Operating System =  Microsoft Windows 10 Pro (build 19041), 64-bit
    Physical RAM     =  65459 MB
    CPU name         =  Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz
    Vendor/Model     =  GenuineIntel (stepping 03)
    CPU speed        =  3.407 ghz (8 logical threads)
    x86PType         =  Standard OEM
    x86Flags         =  bfebfbff 7ffafbff
    x86EFlags        =  2c100000

x86 Features Detected:
    SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA

Reserving memory for recompilers...

Loading plugins from D:\Emulation\PS2\plugins...
    Bound   GS: GSdx32-AVX2.dll [GSdx 20200930114420 (MSVC 19.26 AVX2/AVX2) 1.2.0]
    Bound  PAD: LilyPad.dll [LilyPad (20200930114420) 0.12.1]
    Bound SPU2: Spu2-X.dll [SPU2-X 20200930114420 2.0.0]
    Bound  USB: USBnull.dll [USBnull Driver 20200930114420 0.7.0]
(GameDB) 9869 games on record (loaded in 127ms)
    Bound DEV9: DEV9null.dll [DEV9null Driver 20200930114420 0.5.0]
Plugins loaded successfully.

HLE Notice: ELF does not have a path.

Initializing plugins...
    Init GS
    Init PAD
    Init SPU2
    Init USB
    Init DEV9
Plugins initialized successfully.

Patches: No CRC found, using 00000000 instead.
Opening plugins...
    Opening GS
    Opening PAD
    Opening SPU2
48000 SampleRate:
Current Renderer: Direct3D 11
    Opening USB
    Opening DEV9
GSdx Lookup CRC:00000000
McdSlot 0 [File]: D:\Emulation\PS2\memcards\Mcd001.ps2
McdSlot 1 [File]: D:\Emulation\PS2\memcards\Mcd002.ps2
Plugins opened successfully.
isoFile open ok: D:\Emulation\PS2GAMES\DVD\Mega Man X8 (USA).iso
    Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1195312 sectors)
EE/iR5900-32 Recompiler Reset
    Bios Found: HK      v02.30(20/02/2008)  Console
    BIOS rom1 module not found, skipping...
    BIOS rom2 module not found, skipping...
    BIOS erom module not found, skipping...
# Initialize memory (rev:4.00, ctm:196Mhz, cpuclk:147Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2008-0220, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode)
<20080220-175343,ROMconf,PS20230WC20080220.bin:11824>
# Total accessable memory size: 32 MB (B:2:8:0) (400:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Sep  5 2006 12:57:08
  CPUID=2e20, BoardID=0, ROMGEN=2008-0220, 32M

Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_209.60;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
found 0 symbols
ELF (cdrom0:\SLUS_209.60;1) Game CRC = 0x196DF4E5, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_209.60;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_209.60;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_209.60;1
0 00100000 00510100 ..................................................................................
Loaded, cdrom0:¥SLUS_209.60;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
GSdx Lookup CRC:196DF4E5
Welcome to CodeWarrior
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
    Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥MODULES¥CDVDSTM.IRX;1 args 0 arg
loadmodule: id 25, ret 2
loadmodule: fname cdrom0:¥MODULES¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥MODULES¥PADMAN.IRX;1 args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥MODULES¥LIBSD.IRX;1 args 0 arg
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥MODULES¥MODHSYN.IRX;1 args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥MODULES¥MODMIDI.IRX;1 args 0 arg
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:¥MODULES¥MODMSIN.IRX;1 args 0 arg
loadmodule: id 31, ret 0
loadmodule: fname cdrom0:¥MODULES¥SDRDRV.IRX;1 args 0 arg
SDR driver version 4.0.1 (C) SCEI
Exit rsd_main
loadmodule: id 32, ret 2
loadmodule: fname cdrom0:¥MODULES¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 33, ret 1
loadmodule: fname cdrom0:¥MODULES¥SIO2D.IRX;1 args 0 arg
loadmodule: id 34, ret 0
loadmodule: fname cdrom0:¥MODULES¥DBCMAN.IRX;1 args 0 arg
loadmodule: id 35, ret 0
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.93 fps
CAPCOM RD3 Memory Card System Ver.1.11-1
loadmodule: fname cdrom0:¥MODULES¥MCMAN.IRX;1 args 0 arg
loadmodule: id 36, ret 2
loadmodule: fname cdrom0:¥MODULES¥MCSERV.IRX;1 args 0 arg
loadmodule: id 37, ret 2
loadmodule: fname cdrom0:¥MODULES¥SNDDRV.IRX;1 args 46 arg 0xFFFFFFFF
snddrv:
snddrv: *-*-* Capcom Sound Driver for PS2(CD/DVD)     by T,Masuda *-*-*  ver 2.98 .
snddrv: date: Aug  3 2004 12:08:17
loadmodule: id 38, ret 0
loadmodule: fname cdrom0:¥MODULES¥CRI_ADXI.IRX;1 args 0 arg
CRI ADX Driver Ver.9.18b(Apr  1 2004 15:18:31)
CRI ADX Driver : Main Thread Priority = 39
CRI ADX Driver : PSM Thread Priority  = 39
CRI ADX Driver : DTX Thread Priority  = 48
CRI ADX Driver : SPU CORE Number = 0
CRI ADX Driver : sceSdInit(SD_INIT_COLD) call.
loadmodule: id 39, ret 2
DVCI: "DATA¥DATA.BIN" found.
DVCI: "DATA¥SOUND.AFS" found.
DVCI: "DATA¥DEMO¥VOICE.AFS" found.
DVCI: Total 3 files.
PS2RNA: sceSifAllocIopHeap(266304) ret=0x000e9100
PS2RNA: sceSifAllocIopHeap(2256) ret=0x0012a200
PS2RNA: sceSifAllocIopHeap(16448) ret=0x0012ab00
Closing plugins...
    Closing DEV9
    Closing USB
    Closing SPU2
* SPU2-X: Waiting for DSound thread to finish... Done.
    Closing PAD
    Closing GS
Plugins closed successfully.
Shutting down plugins...
Plugins shutdown successfully.
(GameDB) Unloading...
]

Sponsored links

#2
Same, I tried all video renderers.
All hacks, no hacks.
No enhancements.
Nothing changes.
#3
The most recent post in this thread is more than 8 months old. Please create a new thread and refrain from posting in threads older than 8 months in the future. Please also review the forum rules. Thank you.
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go




Users browsing this thread: 1 Guest(s)