02-13-2018, 08:00 PM (This post was last modified: 02-13-2018, 08:25 PM by mok73125.)
the lights are glitchy also the shadows with any hardware setting have blocky shadows for npc's and spongebob
also the game is a little laggy
my pcsx2 version is 1.5.0 dev 2285
Here is the dump with screenshots
also with any video settings the light glithes dont change
Graphics card:gtx960 4gb
cpu:intel i5-4570 3.20Ghz
motherboard:B85M-G43
operating system:windows 10
here is the emulog i think
02-13-2018, 08:02 PM (This post was last modified: 02-13-2018, 08:03 PM by jesalvein.)
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.
Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]
In order to help you further with your problem, please make sure the following are all provided.
Your hardware specs - CPU, Graphics Card, Memory, Operating System.
The version of PCSX2 you are using.
Any non default settings you are using.
What games you are trying to play and if you are playing them from ISO or DVD.
Thank You.
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
Checked the GS Dump, shadows don't appear in OGL HW. They work in DX11 HW, but they're corrupted/improperly rendered. As for the polygons, OP should try adjusting VU Rounding/Clamping.
(02-13-2018, 08:08 PM)CK1 Wrote: Checked the GS Dump, shadows don't appear in OGL HW. They work in DX11 HW, but they're corrupted/improperly rendered. As for the polygons, OP should try adjusting VU Rounding/Clamping.
The GS dumps I tried all had the correct shadows with both D3D and OGL renderers.
I suggest turning off any cheats/widescreen patches too. They could be responsible for the spiky ploygons.
(02-13-2018, 08:08 PM)CK1 Wrote: Checked the GS Dump, shadows don't appear in OGL HW. They work in DX11 HW, but they're corrupted/improperly rendered. As for the polygons, OP should try adjusting VU Rounding/Clamping.
02-13-2018, 08:39 PM (This post was last modified: 02-13-2018, 08:39 PM by jesalvein.)
Quote:isoFile open ok: D:\Users\Mike2\Downloads\SpongeBob SquarePants - Battle for Bikini Bottom\SpongeBob SquarePants - Battle for Bikini Bottom.iso
Our forum does not tolerate any kind of warez talk / discussion / links and no support will be given as such.
Read our rules,specifically rule #1. Thread closed.
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go