In continuation of a new bug reporting method discussed here, I am starting to recruit people to help us make this a reality.
Anyone who wants to actively help with the development of PCSX2, make it easier for developers to find and fix bugs or in general help in organizing and testing, is welcome!
Here is a breakdown of what this team will be doing:
People applying do not need to do all of them above, just anything they can from this list.
Requirements:
People who get accepted get:
[Image: attachment.php?aid=54377]
Applicants:
Anyone who wants to actively help with the development of PCSX2, make it easier for developers to find and fix bugs or in general help in organizing and testing, is welcome!
Here is a breakdown of what this team will be doing:
- Find and validate bugs, then post them in Github (we will help you with a standard testing and reporting method)
- Update the compatibility list with testing results
- Test code branches for bugs
- Test games on demand for developers
- Periodically test games for regressions
People applying do not need to do all of them above, just anything they can from this list.
Requirements:
- Moderate to advanced knowledge of PCSX2 and how it works
- Free time (this is pretty important )
- A relatively large game library (although not so important)
- Able to work with other people as a team
People who get accepted get:
- New usergroup with l33t stars which I haven't made yet ( )
- Help PCSX2 get better, motivate development, help the team
- Eternal glory of being one of the PCSX2 testers
- A cookie from me
- Slavery for the rest of your lives, whipped and tortured to test without sleeping!
[Image: attachment.php?aid=54377]
Applicants: