Burnout 1 - Crashing at start of race
#1
Hello

Im trying to run Burnout 1 PAL, and everything works fine until i start the race, i will get the preview of the course, and all, i will get the countdown, and i can rev my engine, but nearly 0.5 to 2 seconds after "GO!" the emulator freezes and my game crashes,

Here is the log

Code:
Loading language translation databases for 'English (Australia)' [en_AU]
pcsx2_Main not found -- translation dictionary may be incomplete.
pcsx2_Iconized not found -- translation dictionary may be incomplete.
SetLanguage: Requested translation is not implemented yet.
PCSX2 1.4.0-20160105132032- compiled on Jan  5 2016
Savestate version: 0x9a0b0000

Host Machine Init:
Operating System =  Microsoft Windows 10 Pro (build 18362), 64-bit
Physical RAM    =  16312 MB
CPU name        =  AMD Ryzen 7 1700 Eight-Core Processor
Vendor/Model    =  AuthenticAMD (stepping 01)
CPU speed        =  3.887 ghz (16 logical threads)
x86PType        =  Standard OEM
x86Flags        =  178bfbff 7ed8320b
x86EFlags        =  2fd3fbff

x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA
MMX2  .. SSE4a

Loading language translation databases for 'English (Australia)' [en_AU]
pcsx2_Main not found -- translation dictionary may be incomplete.
pcsx2_Iconized not found -- translation dictionary may be incomplete.
SetLanguage: Requested translation is not implemented yet.
Reserving memory for recompilers...

Loading plugins...
Binding  GS: C:\Users\amkmh\Desktop\Nathan's Stuff\PCSX2 1.4.0\Plugins\gsdx32-avx.dll
Windows 10.0.18362
Binding  PAD: C:\Users\amkmh\Desktop\Nathan's Stuff\PCSX2 1.4.0\Plugins\lilypad.dll
Binding SPU2: C:\Users\amkmh\Desktop\Nathan's Stuff\PCSX2 1.4.0\Plugins\spu2-x.dll
Binding CDVD: C:\Users\amkmh\Desktop\Nathan's Stuff\PCSX2 1.4.0\Plugins\cdvdGigaherz.dll
Binding  USB: C:\Users\amkmh\Desktop\Nathan's Stuff\PCSX2 1.4.0\Plugins\USBnull.dll
Binding  FW: C:\Users\amkmh\Desktop\Nathan's Stuff\PCSX2 1.4.0\Plugins\FWnull.dll
Binding DEV9: C:\Users\amkmh\Desktop\Nathan's Stuff\PCSX2 1.4.0\Plugins\DEV9null.dll
Plugins loaded successfully.

(GameDB) 9693 games on record (loaded in 133ms)
(GameDB) Unloading...
.60(04/10/2001)  Console
Bios Found: Europe  v02.00(14/06/2004)  Console
Bios Found: Japan  v01.00(17/01/2000)  Console
Bios Found: USA    v01.60(07/02/2002)  Console
HLE Notice: ELF does not have a path.


Initializing plugins...
Init GS
Windows 10.0.18362
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: OpenGL (Software mode)
Opening CDVD
isoFile open ok: C:\Users\amkmh\Desktop\Nathan's Stuff\PCSX2 1.4.0\Games\Burnout\Burnout (Europe) (En,Fr,De,Es,It).iso
Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (2021072 sectors)
Opening USB
Opening FW
Opening DEV9
3.x GL context successfully created
OpenGL information. GPU: GeForce GTX 1060 6GB/PCIe/SSE2. Vendor: NVIDIA Corporation. Driver: NVIDIA 432.00
INFO: GL_EXT_texture_filter_anisotropic is available
INFO: GL_ARB_gpu_shader5 is available
INFO: GL_ARB_draw_buffers_blend is available
INFO: GL_ARB_separate_shader_objects is available
INFO: GL_ARB_shader_image_load_store is available
INFO: GL_ARB_copy_image is available
INFO: GL_ARB_buffer_storage is available
INFO: GL_ARB_clear_texture is available
INFO: GL_ARB_clip_control is available
INFO: GL_ARB_direct_state_access is available
INFO: GL_ARB_texture_barrier is available

McdSlot 0 [File]: C:\Users\amkmh\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\amkmh\Documents\PCSX2\memcards\Mcd002.ps2
McdSlot 2 [File]: [is not memcard file]
McdSlot 3 [File]: [is not memcard file]
McdSlot 4 [File]: [is not memcard file]
McdSlot 5 [File]: [is not memcard file]
McdSlot 6 [File]: [is not memcard file]
McdSlot 7 [File]: [is not memcard file]
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Europe  v01.60(04/10/2001)  Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
# Initialize memory (rev:3.63, ctm:392Mhz, cpuclk:294Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2001-1004, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20011004-175839,ROMconf,PS20160EC20011004.bin:11520>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Jul  4 2001 16:03:45
  CPUID=2e20, BoardID=0, ROMGEN=2001-1004, 32M

(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_504.45;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = PAL
found 0 symbols
ELF (cdrom0:\SLES_504.45;1) Game CRC = 0x4D2E6ACB, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLES_504.45;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = PAL

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLES_504.45;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLES_504.45;1
0 00100000 00217280 ..................................
Loaded, cdrom0:¥SLES_504.45;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.1
    Copyright 1999-2001 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥IOP¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥IOP¥PADMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥IOP¥MCMAN.IRX;1 args 0 arg
loadmodule: id 27, ret 2
loadmodule: fname cdrom0:¥IOP¥MCSERV.IRX;1 args 0 arg
loadmodule: id 28, ret 2
loadmodule: fname cdrom0:¥IOP¥LIBSD.IRX;1 args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥IOP¥USBD.IRX;1 args 0 arg
USB Driver (Version 0.17.0)
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:¥IOP¥LGDEV.IRX;1 args 0 arg
LgDev_tb_rb_Driver version 1.06
loadmodule: id 31, ret 0
loadmodule: fname cdrom0:¥IOP¥TSSDRV.IRX;1 args 0 arg
Starting Audio Service....Service Started
loadmodule: id 32, ret 0
loadmodule: fname cdrom0:¥IOP¥GTFSDVD.IRX;1 args 0 arg
loadmodule: id 33, ret 0
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50.00 fps

Specs, as i know of

RAM: ~16gb
CPU: Ryzer7
Graphics Card:GeForce 1060

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#2
Using a BIOS file with PCSX2 which you have downloaded from the internet or from a PS2 console you do not own is illegal. You must own the console the BIOS file came from (even if it's broken) to be legal.

Our forum does not tolerate any kind of warez talk / discussion / links and no support will be given as such.
Read our rules,specifically rule #1. Thread closed.
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