Burnout 3 Arrows bug
#1
Hi all,
I've got a bug on Burnout 3 Takedown, the yellow arrows in the corners are not visible sometimes.
I've set Skipdraws to 3 but it doesn't solve the problem.
I've launched it in software mode and change during the game to hardware, not better.
I'm using the 1.0 official version.
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#2
Do they appear properly in software mode?
[Image: newsig.jpg]
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#3
(09-11-2012, 01:15 AM)Bositman Wrote: Do they appear properly in software mode?
Yes i see them, but it's unplayable in software mode, too slow.
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#4
Then probably nothing you can do except using software mode...you could try setting extra render threads to 3 or so if you have a quad core to speed it up but that's all you can do for speed with SW mode
[Image: newsig.jpg]
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#5
Burnout 3 works fine in HW mode only the Sky is missing /black. Maybe you have a different Version that is not added to the CRC hack list. In this case you could try Skipdraw 2,4 or 5 (cant remember exactly) this should make the arrows visible again.
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#6
Its probable that there is a CRC hack and that is the problem.

You could disable the CRC hacks in the gsdx config, that might return the arrow in hardware mode at the cost of missing sky etc.
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#7
*Core GS
- Clamping Mode : None
*GSDSX10
- Skipdraw : 4
- Extra rendering threads : 3

I start in software mode and during the first race i press F9 to switch to Hardware mode. That's it ! (blue sky, arrows visible, no vertical white bars, no purple windshield)
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