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Burnout 3 Takedown Bugs
#1
Hud Textures and some Letters are Pixelated, no clouds in the sky, transparent textures are opaque and sometimes the frame spikes

Intel I7-7700k
Nvidia GTX 1060
Windows 10 Enterprise 64 bits


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#2
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
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#3
(07-14-2018, 11:12 AM)Ramiro0045 Wrote: Hud Textures and some Letters are Pixelated, no clouds in the sky, transparent textures are opaque and sometimes the frame spikes

Intel I7-7700k
Nvidia GTX 1060
Windows 10 Enterprise 64 bits

Here's my notes:
- Burnout 3/dom. - Use software (f9) prior to entering gameplay, deactivate after loading level
- Burnout 3/dom. - Skipdraw=1 (ghosting)
- Burnout 3/dom. - Blending=Med (speed)
Intel Core i5 2500k @ 4.3 ghz. (Sandy Bridge CPU) / Asus P8P67 / 4 Gig Ram / GeForce GTX 660/ Creative X-fi / Win 8.1 Pro 64 bit
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#4
Maybe use opengl hw and v 1.5 ?
https://buildbot.orphis.net/pcsx2/
CPU: I3-4160 3.6GHZ
Motherboard: Asrock B85M - DGS
RAM: Hyper X Savage 2x8GB 1.6GHZ cl9
GPU: Asus AMD Radeon R7 360 OC 2GB GDDR5
OS: Windows 7 Ultimate SP1 64bit
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