Burnout 3 Takedown Purple Windows and Sky
#1
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EE Timing Hack fix does not work.
Changing Plugins does not seem to work.

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EE/IOP on defaults
VUs on defaults

Version of PCSX2 = 0.9.9.4918 (svn) but same issues with current stable release too

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Have checked all other threads on similar issues but no fix found, and one that waffled on for 6 pages about AMD vs Nvidia >_>

Any ideas on a way to fix this please?
OS: Windows 7 Ultimate 64-Bit (6.1, Build 7601)
Processor: Intel® Core™ i5-2500k CPU @ 3.30GHz (4CPUs), ~3.6GHz
Memory: 4096MB RAM
DirectX Version: DirectX 11
GFX Card: NVIDIA GeForce GTX 560 Ti
Sound: Realtek HD Audio (Onboard)
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#2
software mode fixes it, AFAIK.
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
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#3
It doesn't fully fix it, it only removes the purple tint, and doesn't give reflections, and instead of a purple sky, I get white with distorted clouds (very odd looking).
OS: Windows 7 Ultimate 64-Bit (6.1, Build 7601)
Processor: Intel® Core™ i5-2500k CPU @ 3.30GHz (4CPUs), ~3.6GHz
Memory: 4096MB RAM
DirectX Version: DirectX 11
GFX Card: NVIDIA GeForce GTX 560 Ti
Sound: Realtek HD Audio (Onboard)
Reply
#4
Next time do a search
http://forums.pcsx2.net/Thread-Squashed-...indows-bug
http://forums.pcsx2.net/Thread-purple-wi...ure-glitch
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#5
(10-03-2011, 11:03 PM)Bositman Wrote: Next time do a search
http://forums.pcsx2.net/Thread-Squashed-...indows-bug
http://forums.pcsx2.net/Thread-purple-wi...ure-glitch

As I said, both of those fixes do not work.
OS: Windows 7 Ultimate 64-Bit (6.1, Build 7601)
Processor: Intel® Core™ i5-2500k CPU @ 3.30GHz (4CPUs), ~3.6GHz
Memory: 4096MB RAM
DirectX Version: DirectX 11
GFX Card: NVIDIA GeForce GTX 560 Ti
Sound: Realtek HD Audio (Onboard)
Reply
#6
The other 'fix' was NOT using GSdx SSE2, did you try the SSSE3 and SSE4 versions?
[Image: newsig.jpg]
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