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03-15-2017, 09:45 AM
(This post was last modified: 03-15-2017, 09:46 AM by jesalvein.)
no, you specs are good.
dunno if you're aware that cemu isn't a PS2 emulator, though...
In order to help you further with your problem, please make sure the following are all provided.
- The version of PCSX2 you are using.
- Any non default settings you are using.
- What games you are trying to play and if you are playing them from ISO or DVD.
Thank You.
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One thing users need to remember: games on the Wii U run under an operating system and that subjects them to a lot of restrictions that can make them easier to emulate.
It's absolutely possible that reasonably accurate Wii U emulation will end up faster than reasonable accurate Wii/PS2/GC emulation.
Also, you're picking a notoriously complex PS2 game vs a pretty bland Wii U title.
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03-15-2017, 10:53 AM
(This post was last modified: 03-15-2017, 10:56 AM by gabisenk.)
I play wii and gc titles with 60 fps too. Metroid prime included. SMG also included. I also play sonic colors with 60 fps hack activated which mean i'm getting double speed on that emulator (120 fps!!!). And I really don't think that Ratchet and Clank is worse in terms of graphics than Sonic Colors. If I can run THAT why am I not running this?
Also why does this game demand a lot? I played a bit more right now , and it does slow down when there are more enemies on the screen.
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(03-15-2017, 10:53 AM)gabisenk Wrote: I play wii and gc titles with 60 fps too. Metroid prime included. SMG also included. I also play sonic colors with 60 fps hack activated which mean i'm getting double speed on that emulator (120 fps!!!). And I really don't think that Ratchet and Clank is worse in terms of graphics than Sonic Colors. If I can run THAT why am I not running this?
Also why does this game demand a lot? I played a bit more right now , and it does slow down when there are more enemies on the screen.
please don't compare different emulators.
It's a mere nonsense.
While pcsx2 is heavily cpu dependant, Dolphin is more GPU depndant due to the similarities between a wii/GC GPU and a PC GPU.
A PS2 does have a completely different and even more complex architecture than a wii/GC or Wii-U.
Thus the comparison is completely irrelevant.
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R&C is hard for PCSX2 to emulate. There is nothing you can do but wait for further optimizations.
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03-15-2017, 11:41 AM
(This post was last modified: 03-15-2017, 11:43 AM by refraction.)
Try using Direct3D11 instead of 9 (which you should be using anyway), try the "allow 8 bit texture" option, also under hw hacks try the fast invalidation hack, see if that helps a bit.