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This is something I too am curious about.
I don't believe PCSX2 has a memory limit issue (please correct me if i'm wrong), If it does, then I believe it comes into play with upscaling.
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01-02-2012, 08:08 AM
(This post was last modified: 01-02-2012, 08:10 AM by Shiden.)
It says in the description that it does exactly what you can do with CFF Explorer, and it's created by the same guy, lol. Guess the newbies needed something that is easier to figure out.
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This won't help performance.
It won't hurt, though.
Could come in handy in case of a memory leak.
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the setting enables virtual allocations across the 2GB barrier, not many games come close to it under normal usage. even xenosaga stays below 1GB.
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If the emulator is using over 2Gb to emulate a console that requires 32mb, there is something seriously wrong.
I can understand a few hundred meg for each recompiler and possibly a couple of hundred for the GS, but more than 1gb is even a little silly.
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indeed, and its not as if the additional memory use is due to shared texture copies (one of the reasons skyrim uses so much)