Posts: 4
Threads: 1
Joined: Dec 2019
Reputation:
0
Location: United States
There is a problem for me after playing through the Australia missions. After the Argentina loading screen, nothing happens and there is just a black screen. I have tried playing with the PCSX2 settings and nothing seems to work, I cannot progress to the rest of the game.
Sponsored links
Posts: 29.507
Threads: 16
Joined: Dec 2008
Reputation:
622
Location: 127.0.0.1
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.
Please make sure to enclose your emulog in code tags like so (remove the empty space on the closing code tag!):
[code]
Pasted emulog goes here
[ /code]
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
Posts: 4
Threads: 1
Joined: Dec 2019
Reputation:
0
Location: United States
Ok, here it is:
Code: PCSX2 1.4.0-20160105132032- compiled on Jan 5 2016
Savestate version: 0x9a0b0000
Host Machine Init:
Operating System = Microsoft Windows 10 Home (build 18362), 64-bit
Physical RAM = 16247 MB
CPU name = Intel(R) Core(TM) i7-9700 CPU @ 3.00GHz
Vendor/Model = GenuineIntel (stepping 0D)
CPU speed = 2.999 ghz (8 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 7ffafbff
x86EFlags = 2c100000
x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA
Reserving memory for recompilers...
Loading plugins...
Binding GS: D:\Programs\PCSX2 1.4.0\Plugins\gsdx32-avx.dll
Windows 10.0.18362
Binding PAD: D:\Programs\PCSX2 1.4.0\Plugins\lilypad.dll
Binding SPU2: D:\Programs\PCSX2 1.4.0\Plugins\spu2-x.dll
Binding CDVD: D:\Programs\PCSX2 1.4.0\Plugins\cdvdGigaherz.dll
Binding USB: D:\Programs\PCSX2 1.4.0\Plugins\USBnull.dll
Binding FW: D:\Programs\PCSX2 1.4.0\Plugins\FWnull.dll
Binding DEV9: D:\Programs\PCSX2 1.4.0\Plugins\DEV9null.dll
Plugins loaded successfully.
(GameDB) 9693 games on record (loaded in 126ms)
HotSwapping to new ISO src image!
HLE Notice: ELF does not have a path.
Initializing plugins...
Init GS
Windows 10.0.18362
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Opening CDVD
Current Renderer: Direct3D9 (Hardware mode)
isoFile open ok: D:\Programs\PS2_Games\Cabela's Dangerous Hunts 2.iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (2173024 sectors)
Opening USB
Opening FW
Opening DEV9
Radeon(TM) RX 580 (26.20.11026.12)
McdSlot 0 [File]: C:\Users\nicho\OneDrive\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\nicho\OneDrive\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA v01.60(07/02/2002) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
# Initialize memory (rev:3.63, ctm:392Mhz, cpuclk:294Mhz detected)
PlayStation 2 ======== Hard reset boot
ROMGEN=2002-0207, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20020207-164243,ROMconf,PS20160AC20020207.bin:11552>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.
EE DECI2 Manager version 0.06 Feb 7 2002 16:41:20
CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_213.50;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_213.50;1) Game CRC = 0xB8F7EC73, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_213.50;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
IOP Realtime Kernel Ver.0.9.1
Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_213.50;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_213.50;1
0 00100000 004c6200 .............................................................................
Loaded, cdrom0:¥SLUS_213.50;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
DNGH2 (build 415 - Oct 13 2005)
Copyright (C) 2000-2005, Chameleon Engine.
[PAK ] InitMedia ...
Get Reboot Request From EE
ROM directory not found
PlayStation 2 ======== Update rebooting..
PlayStation 2 ======== Update reboot complete
cdvdman Init
IOP Realtime Kernel Ver. 2.2
Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥MODULES¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥MODULES¥PADMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥MODULES¥USBD.IRX;1 args 0 arg
open fail name ¥MODULES¥USBD.IRX;1
loadmodule: id -203, ret 0
loadmodule: fname cdrom0:¥MODULES¥USBD.IRX;1 args 0 arg
open fail name ¥MODULES¥USBD.IRX;1
loadmodule: id -203, ret 0
loadmodule: fname cdrom0:¥MODULES¥USBD.IRX;1 args 0 arg
open fail name ¥MODULES¥USBD.IRX;1
loadmodule: id -203, ret 0
loadmodule: fname cdrom0:¥MODULES¥USBD.IRX;1 args 0 arg
open fail name ¥MODULES¥USBD.IRX;1
loadmodule: id -203, ret 0
loadmodule: fname cdrom0:¥MODULES¥USBD.IRX;1 args 0 arg
open fail name ¥MODULES¥USBD.IRX;1
loadmodule: id -203, ret 0
loadmodule: fname cdrom0:¥MODULES¥USBD.IRX;1 args 0 arg
open fail name ¥MODULES¥USBD.IRX;1
loadmodule: id -203, ret 0
loadmodule: fname cdrom0:¥MODULES¥USBD.IRX;1 args 0 arg
open fail name ¥MODULES¥USBD.IRX;1
loadmodule: id -203, ret 0
loadmodule: fname cdrom0:¥MODULES¥USBD.IRX;1 args 0 arg
open fail name ¥MODULES¥USBD.IRX;1
loadmodule: id -203, ret 0
loadmodule: fname cdrom0:¥MODULES¥USBD.IRX;1 args 0 arg
open fail name ¥MODULES¥USBD.IRX;1
loadmodule: id -203, ret 0
loadmodule: fname cdrom0:¥MODULES¥USBD.IRX;1 args 0 arg
open fail name ¥MODULES¥USBD.IRX;1
loadmodule: id -203, ret 0
loadmodule: fname cdrom0:¥MODULES¥LIBSD.IRX;1 args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥MODULES¥SDRDRV.IRX;1 args 0 arg
SDR driver version 4.0.1 (C) SCEI
Exit rsd_main
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥MODULES¥MCMAN.IRX;1 args 0 arg
loadmodule: id 29, ret 2
loadmodule: fname cdrom0:¥MODULES¥MCSERV.IRX;1 args 0 arg
loadmodule: id 30, ret 2
loadmodule: fname cdrom0:¥MODULES¥CDVDSTM.IRX;1 args 0 arg
loadmodule: id 31, ret 2
Stream Buffer 1Bank 32768byte 5banks 163840byte used
Stream Buffer 1Bank 32768byte 5banks 163840byte used
Stream Buffer 1Bank 32768byte 5banks 163840byte used
loadmodule: fname cdrom0:¥MODULES¥AUDIO.IRX;1 args 8 arg 256
[IOP_SND ] IOP free memory: 1424384
[IOP_SND ] free SPU memory: total: 1945536, max block: 1945536
[IOP_SND ] Sound initialized: waves 256 sources 512
loadmodule: id 32, ret 0
(FrameLimiter) ENABLED.
(FrameLimiter) DISABLED.
Thank you for your help.
Posts: 29.507
Threads: 16
Joined: Dec 2008
Reputation:
622
Location: 127.0.0.1
Update to latest git build and try again
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
Posts: 4
Threads: 1
Joined: Dec 2019
Reputation:
0
Location: United States
I updated to 1.5.0 and played through it again, but I still have the same problem.
Posts: 29.507
Threads: 16
Joined: Dec 2008
Reputation:
622
Location: 127.0.0.1
why are you using d3d9 mode ?
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
Posts: 4
Threads: 1
Joined: Dec 2019
Reputation:
0
Location: United States
I'm not sure what that is or how I enabled that mode, but after I upgraded to 1.5.0 all the settings were set back to default, so I may not be using d3d9 mode anymore.
Posts: 29.507
Threads: 16
Joined: Dec 2008
Reputation:
622
Location: 127.0.0.1
tried using your disc instead of iso ?
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
Posts: 1.363
Threads: 141
Joined: Aug 2005
Reputation:
116
Can you post a memory card save before the Argentina loading screen?
|