01-09-2011, 07:32 PM
I know there are tons of topics on FFXII, but after a couple days of googling and searching here I can't seem to find an answer to my specific problem, so any help would be much appreciated.
My problem is that I can run FFXIII very well using the latest PCSX2 beta and the plugins it comes with. It's quite amazing how far you can turn up the resolution on this game! But despite the resolution I set it at (very high or very low), I get about a 10-15 fps drop in the towns or when I come across treasure chests in the field. I found that by trying an older GSdx plugin I can eliminate the fps slowdown in the field, but the town issue is still present (Rabanastre and the camp on the Giza Plains especially). Here are some of my pc specs
Intel Core 2 Quad 2.66 GHZ, 4GB Ram, 32-bit, Windows 7
GeForce GTX260
I've messed with the settings and tried some of the speed hacks, but nothing solves the slowdowns in the areas I've listed above. I was wondering if I am bottlenecking somewhere or what. I am reading from an ISO file that I made from the disc.
In the areas mentioned, the FPS can go to about 40, and the EE is at about 75% and GS at 35%. I'm using the Direct3d 10 hardware setting (have tried 9 as well, same problems)
Even if I switch to native resolution, the framerate does not change. This is what really confuses me.
Thanks in advance for any help!
My problem is that I can run FFXIII very well using the latest PCSX2 beta and the plugins it comes with. It's quite amazing how far you can turn up the resolution on this game! But despite the resolution I set it at (very high or very low), I get about a 10-15 fps drop in the towns or when I come across treasure chests in the field. I found that by trying an older GSdx plugin I can eliminate the fps slowdown in the field, but the town issue is still present (Rabanastre and the camp on the Giza Plains especially). Here are some of my pc specs
Intel Core 2 Quad 2.66 GHZ, 4GB Ram, 32-bit, Windows 7
GeForce GTX260
I've messed with the settings and tried some of the speed hacks, but nothing solves the slowdowns in the areas I've listed above. I was wondering if I am bottlenecking somewhere or what. I am reading from an ISO file that I made from the disc.
In the areas mentioned, the FPS can go to about 40, and the EE is at about 75% and GS at 35%. I'm using the Direct3d 10 hardware setting (have tried 9 as well, same problems)
Even if I switch to native resolution, the framerate does not change. This is what really confuses me.
Thanks in advance for any help!