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Hello, I've got problems with PCSX2. When I try to start any game from .iso it crashes, when I choose directx9 in GSdx it shows me "Virtual C++ Runtime Library".. etc. and when I change it to dx11 then it just goes "pcsx2.exe has stopped working". I'm using PCSX2 1.2.1 version.
i've installed every possible vc++ redist available, I got all-in-one installer from a guy here in this forums. DirectX version is current, every single PC game works fine, and when I run directx web setup it says I've got newest version. Here are my specs:
Operating System = Microsoft (build 9200), 64-bit Windows 8.1
Physical RAM = 3993 MB
CPU name = Intel® Core i3-3110M CPU @ 2.40GHz
Graphic Card : AMD Radeon HD8500M
Please help!
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Location: 127.0.0.1
CPU : AMD Ryzen 7 3800X
Mobo : Asus PRIME B450-PLUS
GPU : NVIDIA GeForce RTX 3070
RAM : 16 Go
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The VCREDIST 2013 x86 doesn't help, and this Directx 2010 redist gives me and error on instalation "Directx Setup An internal system error occurred"
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04-04-2015, 11:55 PM
(This post was last modified: 04-04-2015, 11:59 PM by willkuer.)
And this is probably your problem...
Any more information about the error?
Can you please check for d3d*.dll's in your '<systempartition>:\Windows\SysWOW64\' folder? Please write all occurrences including real file size.
(maybe focus first on d3dx9.dll, d3dx10.dll and d3dx11.dll if there are too many)
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No.. it says it created 2 .logs in my Windows folder, but they aren't there. :/ guess I have to reinstall..
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Hmm.. in my SysWOW64 folder there isn't any d3dx9.dll or d3dx11.dll, only those like d3dx9_42.dll etc. :o , d3dx10.dll modification date is 2006-11-29 13:06 and filesize is 458KB
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04-05-2015, 12:18 AM
(This post was last modified: 04-05-2015, 12:19 AM by vsub.)
He used wrong name...if you don't have this file D3DX9_43.dll in System32 and SysWOW64,then you don't have the latest directx
What do you see in the console when pcsx2 crash
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Sorry... I was writing slight non-sense :/
As vsub was saying you need this d3dx9_43.dll at least for dx9 renderer. syswow64 is the visualization layer/backwards compatibility layer to allow native 32-bit applications to run on 64-bit. Still would be interesting if you have that file and what the actual file size is.