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Can't see "fast texture invalidation" setting
I am trying again to get Baldur's Gate Dark Alliance to work w/ my PC and am looking for one of the settings that I've read is supposed to help with performance: the "fast texture invalidation" hack. I remember seeing it before, but I can't find it in the GSdx settings. I can click on "configure hacks" but I only see a few checkboxes. I've tried changing which GSdx plugin I use, whether I use OpenGL or DirectX, etc. but nothing seems to make it show up.

On a slightly different note, does anyone have a good feeling for whether I should expect solid performance w/ a Ryzen 5 1600 and GTX 670? It seems to do fine (60 fps) in most places but in scenes with burning fire (fireplace, torches, etc.) it takes a huge hit and drops to ~40 fps which is unplayable to me. Have messed with some options but none seem to do much in the fire scenes. Thanks!

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CPU: I3-4160 3.6GHZ
Motherboard: Asrock B85M - DGS
RAM: Hyper X Savage 2x8GB 1.6GHZ cl9
GPU: Asus AMD Radeon R7 360 OC 2GB GDDR5
OS: Windows 7 Ultimate SP1 64bit
Get the link as above, then make sure you are using either the AVX2, SSE4 or SSE2 versions of GSDX.
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