(04-12-2011, 10:11 PM)GamerGeek Wrote: You need to provide some info. Like what version/plugins/settings/game you are using, or if you are getting any error. We cant simply guess all these things.
I'm getting pretty much the same issue with all my games but different output on the log for each. I'm running all the default plugins with directx 9 hardware renderer and xbox 360 input. I've tried SSE 2, 3 and 4 for the GS plugin. I haven't changed any other setting.
They all crash on different plugins. Simpsons the Game crashes on sound plugin, Family Guy crashes on CDVD with 'read error in _isoReadBlock' message.
Here's the output from the log when running The Getaway, I always get the HLE Warning;
PCSX2 0.9.7.r3876 (modded) - compiled on Oct 5 2010
Savestate version: 0x8b4c0000
x86-32 Init:
CPU vendor name = GenuineIntel
FamilyID = a
x86Family = Intel® Core2 Quad CPU Q9550 @ 2.83GHz
CPU speed = 2.832 ghz
Cores = 4 physical [4 logical]
x86PType = Standard OEM
x86Flags = bfebfbff 0c08e3fd
x86EFlags = 20100000
x86 Features Detected:
MMX.. SSE.. SSE2.. SSE3.. SSSE3.. SSE4.1
Allocating memory for recompilers...
Loading plugins...
Binding GS : C:\Program Files (x86)\PCSX2 0.9.7\Plugins\gsdx-sse2-r3878.dll
Windows 6.1.7601 (Service Pack 1 1.0)
NVIDIA GeForce GTX 260 (8.17.12.6658)
Binding PAD : C:\Program Files (x86)\PCSX2 0.9.7\Plugins\lilypad-r3878.dll
Binding SPU2 : C:\Program Files (x86)\PCSX2 0.9.7\Plugins\spu2-x-r3878.dll
Binding CDVD : C:\Program Files (x86)\PCSX2 0.9.7\Plugins\cdvdGigaherz.dll
Binding USB : C:\Program Files (x86)\PCSX2 0.9.7\Plugins\USBnull.dll
Binding FW : C:\Program Files (x86)\PCSX2 0.9.7\Plugins\FWnull.dll
Binding DEV9 : C:\Program Files (x86)\PCSX2 0.9.7\Plugins\DEV9null.dll
Plugins loaded successfully.
(GameDB) 8934 games on record (loaded in 274ms)
HLE Host: will load ELF:
HLE Warning ELF does not have a path!!
Initializing plugins...
Init GS
windows 6.1.7601 (Service Pack 1 1.0)
NVIDIA GeForce GTX 260 (8.17.12.6658)
Init PAD
Init SPU2