07-16-2014, 02:02 AM
My question is: Is there a way to make this easier to handle? Specifically, is there a way to modify where PCSX2 looks for this stuff so that everyone get's their own files effectively?
Bonus question: Can you rebind hotkeys like save state (F1) & load state (F3)?
If there were spoilers, and I knew how to use them, I would for the below.
This is the reason I want to know if this feature is possible/avaiable. This is just extra, and is not necessary to read:
I'm a fan of playing games with my friends/family on my PC. Finding multiplayer local games on PC is hard (I've tried). It's much easier on Console. Thus PCSX2.
Well, the particular game we were playing at one point was Yugioh: Duelist of the Roses. I opened 3 instances of PCSX2 (i.e. 3 consoles, 3 GUIs, and 3 games running at once). Hardware performance isn't a problem.
However, it is difficult to deal with. Every once in a while, the program crashes, but that isn't what is hard to deal with. Save states are shared, but that is ok too as 10 is more than enough. The problem is more so controller bindings and memory cards. They reset to the latest ones because all 3 are directed to the Documets/PCSX2 folder, and thus, the same memcards/control bindings.
Overwriting each others save states is a bit annoying though, since they are crucial for when the game randomly crashes, so being able to rebind hotkeys for save states to each peripheral so that 1 person (which is me) doesn't have to manage them for 3 people would be great too. Separation of Save States (i.e. my SS1 isn't someone else's SS1) would be even better but obviously not necessary.
It's mainly the controller/memcard issue that's most annoying.
Bonus question: Can you rebind hotkeys like save state (F1) & load state (F3)?
If there were spoilers, and I knew how to use them, I would for the below.
This is the reason I want to know if this feature is possible/avaiable. This is just extra, and is not necessary to read:
I'm a fan of playing games with my friends/family on my PC. Finding multiplayer local games on PC is hard (I've tried). It's much easier on Console. Thus PCSX2.
Well, the particular game we were playing at one point was Yugioh: Duelist of the Roses. I opened 3 instances of PCSX2 (i.e. 3 consoles, 3 GUIs, and 3 games running at once). Hardware performance isn't a problem.
However, it is difficult to deal with. Every once in a while, the program crashes, but that isn't what is hard to deal with. Save states are shared, but that is ok too as 10 is more than enough. The problem is more so controller bindings and memory cards. They reset to the latest ones because all 3 are directed to the Documets/PCSX2 folder, and thus, the same memcards/control bindings.
Overwriting each others save states is a bit annoying though, since they are crucial for when the game randomly crashes, so being able to rebind hotkeys for save states to each peripheral so that 1 person (which is me) doesn't have to manage them for 3 people would be great too. Separation of Save States (i.e. my SS1 isn't someone else's SS1) would be even better but obviously not necessary.
It's mainly the controller/memcard issue that's most annoying.