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Heh, I'd be glad to be a tester and dev a bit, lol. I have an NVIDIA GK107 [GeForce GTX 650] card, and I have just setup a dual boot with windows and arch linux on my UEFI mobo, and both sides have the official drivers
hmm. I use -march=native as a default cflag in /etc/makepkg.conf, but I'm not seeing huge improvements here :/
OS: Arch Linux x86_64 (linux-ck-bulldozer 3.12.10-2) dual boot with Win7 Ultimate x86_64
Motherboard: MSI 970A-G46 (MS-7693) UEFI
CPU: AMD FX-6300 hex-core @ 3.5ghz
GPU: NVIDIA GK107 [GeForce GTX 650] w/ up to date drivers linux and windows
RAM: 6GB DDR3 1600mhz
Gamepads: 4 DS3 pads connected via bluetooth linux and windows
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02-15-2014, 09:15 AM
(This post was last modified: 02-15-2014, 09:30 AM by scix.)
My issues were caused by glibc-2.18, in that sse4.2 functions in glibc were not working properly with i686 applications. None of the workarounds worked for me so I upgraded to glibc-2.19 which fixed it. Glibc upgrades are a a bit risky so I wouldn't necessarily recommend it, but no problems so far.
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Location: Grenoble, France
Which alpha hack? Buffer storage is not fully implemented on gsdx. So far only texture upload is concerned. It was only a proof of concept. I might need to add it to uniform/vertex upload too. Geometry shader is less useful on opengl. When we have mature implementation, I will try to make it work.
P3 shadows are emulated with the gl 4.2 extension (load store image). For older gpu you can use the alphaStencil hack.
I never used window but all latest build must have opengl enabled.
Posts: 21
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Update: on the windows version, r5900, I was able to complete the entire game (well, main story line. I've not tried the extra modes and such).
Only problem is the half-screen-hazing that this game is known for; However, it seems the old hacked gsdx dll's for that issue no longer work with current versions of pcsx2... Source code/patches, anyone?
OS: Arch Linux x86_64 (linux-ck-bulldozer 3.12.10-2) dual boot with Win7 Ultimate x86_64
Motherboard: MSI 970A-G46 (MS-7693) UEFI
CPU: AMD FX-6300 hex-core @ 3.5ghz
GPU: NVIDIA GK107 [GeForce GTX 650] w/ up to date drivers linux and windows
RAM: 6GB DDR3 1600mhz
Gamepads: 4 DS3 pads connected via bluetooth linux and windows