09-22-2010, 10:17 AM
This is what i get when i start a battle (menu, battleplan all works great) as soon as i am on the field the log does this:
libdma: sync timeout
sceGsSyncPath: DMA Ch.2 does not terminate
<D1_CHCR=70000045
1_TADR=0040c940
1_MADR=0040c970
1_QWC=00000000>
<D2_CHCR=00000101
2_TADR=00ce4180
2_MADR=004dd5c0
2_QWC=00000051>
<VIF1_STAT=00000040:GIF_STAT=10000040>
sceGsPutDrawEnv: DMA Ch.2 does not terminate
sceGsSyncPath: DMA Ch.2 does not terminate
<D1_CHCR=70000045
1_TADR=0040c940
1_MADR=0040c970
1_QWC=00000000>
<D2_CHCR=00000101
2_TADR=00ce4180
2_MADR=004dd5c0
2_QWC=00000051>
<VIF1_STAT=00000040:GIF_STAT=10000040>
libdma: sync timeout
and it repeats every second. Game is frozen (only Music runs). Does anybody know if thats a setting error in my config or if it just doesnt work.
Pls help
libdma: sync timeout
sceGsSyncPath: DMA Ch.2 does not terminate
<D1_CHCR=70000045



<D2_CHCR=00000101



<VIF1_STAT=00000040:GIF_STAT=10000040>
sceGsPutDrawEnv: DMA Ch.2 does not terminate
sceGsSyncPath: DMA Ch.2 does not terminate
<D1_CHCR=70000045



<D2_CHCR=00000101



<VIF1_STAT=00000040:GIF_STAT=10000040>
libdma: sync timeout
and it repeats every second. Game is frozen (only Music runs). Does anybody know if thats a setting error in my config or if it just doesnt work.
Pls help
