07-27-2015, 06:17 AM
(This post was last modified: 07-28-2015, 08:31 PM by GrieverVIII.)
Simple program to unlock the Moai statue in CoD NTSC-U without LoI savedata or having to start a new game.
Download:
castlevania.zip (Size: 13,6 KB / Downloads: 887)
Includes Windows and Linux static binaries
Requires:
PCSX2 folder based memory card
How to use: Backup your savedata!
Extract the zip archive
Copy your savedata(BASLUS-21168cv2us/BASLUS-21168cv2us) to the same directory as castlevania.exe or vice versa
Run castlevania.exe
Copy savedata back to save folder
Warning: There's no error handling or any sort of checks except for a simple open file check, no confirmation message, and it will always write 0x40 to 0x114. Do not give it a fake BASLUS-21168cv2us file.
FAQ:
Q: What is Moai used for?
A: Can be sold or kept for completionists
Q: I used the unlocker but Moai isn't in my inventory. Where is it?
A: Outside of the Abandoned Castle, near where you first start the game
Q: Will you add PAL support?
A: No. I do not own CoD PAL so I am unable to test
Q: Will you add support for other save formats?
A: No. That would require repacking and/or recalculating checksums. My less than 20 lines would become a few hundred
Q: I don't have a folder memory card and don't want to convert to one. How can I still use this?
A: (Untested) Extract your save using mymc, open your save in PS2 Save Editor, extract BASLUS-21168cv2us, repack your save and use mycmc to import your save back into PCSX2's memory card.
Q: How can I use this with uLaunchELF to tranfer to PS2?
A: AFAIK, uLaunchELF uses EMS (.psu) save format. You should be able to use PS2 Save Editor to extract BASLUS-21168cv2us and then repack into .psu save for uLaunchELF.
Q: Do you plan on creating a save editor or cheats for CoD?
A: No. I created this purely for completionists sake since Moai is unobtainable without a LoI save and new game.
Q: What is the castlevania file included in the archive?
A: Linux binary
Q: Binary not working/attachment unavailable, how can I unlock Moai manually?
A: Change offset 0x114 to 0x40. A hex editor or sed are the easiest solutions
I'd like to thank ELLCC for providing such amazing, easy-to-use, pre-built toolchains.
Download:
castlevania.zip (Size: 13,6 KB / Downloads: 887)
Includes Windows and Linux static binaries
Requires:
PCSX2 folder based memory card
How to use: Backup your savedata!
Extract the zip archive
Copy your savedata(BASLUS-21168cv2us/BASLUS-21168cv2us) to the same directory as castlevania.exe or vice versa
Run castlevania.exe
Copy savedata back to save folder
Warning: There's no error handling or any sort of checks except for a simple open file check, no confirmation message, and it will always write 0x40 to 0x114. Do not give it a fake BASLUS-21168cv2us file.
FAQ:
Q: What is Moai used for?
A: Can be sold or kept for completionists
Q: I used the unlocker but Moai isn't in my inventory. Where is it?
A: Outside of the Abandoned Castle, near where you first start the game
Q: Will you add PAL support?
A: No. I do not own CoD PAL so I am unable to test
Q: Will you add support for other save formats?
A: No. That would require repacking and/or recalculating checksums. My less than 20 lines would become a few hundred
Q: I don't have a folder memory card and don't want to convert to one. How can I still use this?
A: (Untested) Extract your save using mymc, open your save in PS2 Save Editor, extract BASLUS-21168cv2us, repack your save and use mycmc to import your save back into PCSX2's memory card.
Q: How can I use this with uLaunchELF to tranfer to PS2?
A: AFAIK, uLaunchELF uses EMS (.psu) save format. You should be able to use PS2 Save Editor to extract BASLUS-21168cv2us and then repack into .psu save for uLaunchELF.
Q: Do you plan on creating a save editor or cheats for CoD?
A: No. I created this purely for completionists sake since Moai is unobtainable without a LoI save and new game.
Q: What is the castlevania file included in the archive?
A: Linux binary
Q: Binary not working/attachment unavailable, how can I unlock Moai manually?
A: Change offset 0x114 to 0x40. A hex editor or sed are the easiest solutions
I'd like to thank ELLCC for providing such amazing, easy-to-use, pre-built toolchains.