Hey everyone,
I don't know whether this was already discussed or maybe that's just me having this issue, but here it is.
I installed PSCX2 0.9.8 a few days ago and tried Castlevania LOI NTSC on it.
VIDEO: GSdx 4600 SSE4.1
AUDIO: SPU2x-r4600m
INPUT: Lilipad r4510
video plugin resolution was set to 1920x1080 and internal resolution was 3x native.
at first everything worked great. that first day it all ran at constant 60 fps with absolutely no issues, except for absent shadows, which is a known problem with this game.
but, a day later, I ran the game and noticed some strange "hiccups". it's as though everything works as flawlessly as before, only that everyother second or two there is a slight FPS drop like 60->57->60->60->57->60->60->57 etc as though it all freezes for a split second and then continues running normal, but than this micro-freeze happens again and again...
the game seems to be "hiccuping" ...runs smooth, but these slight pauses drive you mad
I don't know what's happening, but it seems to be somehow related to the game loading stuff into memory. cause sometimes when it happens right at the beginning of a level, I can reenter the level and everything is fine. or I'm running through a "hiccuping" room, enter a save room and then come back to the "hiccuping" room and the hiccups are gone. or everything is great and then you enter a boss room and suddenly the issue appears again. you restart the emu, reload your saved game, enter the boss room again - and it's all great...no issues.
I tried many different plugin combinations - it doesn't matter. it happens in all DIRECT3D and SDL (hardware or software) modes and graphics settings do not matter (native or 6x native - all the same).
I also tried playing with SPU sync options - again to no effect.
has anybody seen anything like this? is there a cure?
here're my system specs:
Asus G74 laptop
CPU: core i7 2630QM
GPU: geforce GTX 560M 3Gb
RAM: 12 Gbs
Windows 7 64 bit
thanks in advance.
I don't know whether this was already discussed or maybe that's just me having this issue, but here it is.
I installed PSCX2 0.9.8 a few days ago and tried Castlevania LOI NTSC on it.
VIDEO: GSdx 4600 SSE4.1
AUDIO: SPU2x-r4600m
INPUT: Lilipad r4510
video plugin resolution was set to 1920x1080 and internal resolution was 3x native.
at first everything worked great. that first day it all ran at constant 60 fps with absolutely no issues, except for absent shadows, which is a known problem with this game.
but, a day later, I ran the game and noticed some strange "hiccups". it's as though everything works as flawlessly as before, only that everyother second or two there is a slight FPS drop like 60->57->60->60->57->60->60->57 etc as though it all freezes for a split second and then continues running normal, but than this micro-freeze happens again and again...
the game seems to be "hiccuping" ...runs smooth, but these slight pauses drive you mad

I don't know what's happening, but it seems to be somehow related to the game loading stuff into memory. cause sometimes when it happens right at the beginning of a level, I can reenter the level and everything is fine. or I'm running through a "hiccuping" room, enter a save room and then come back to the "hiccuping" room and the hiccups are gone. or everything is great and then you enter a boss room and suddenly the issue appears again. you restart the emu, reload your saved game, enter the boss room again - and it's all great...no issues.
I tried many different plugin combinations - it doesn't matter. it happens in all DIRECT3D and SDL (hardware or software) modes and graphics settings do not matter (native or 6x native - all the same).
I also tried playing with SPU sync options - again to no effect.
has anybody seen anything like this? is there a cure?
here're my system specs:
Asus G74 laptop
CPU: core i7 2630QM
GPU: geforce GTX 560M 3Gb
RAM: 12 Gbs
Windows 7 64 bit
thanks in advance.