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Champions - Return to Arms [SLUS 20973] (U)
#1
status=5;
version=1.3.1;
console=PS2;
crc=4028A55F;
img_t=empty;
img_f=empty;
wikiurl=Link;
Code:
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Intel Core i7 920 @ 3.4 Ghz | 6 GB DDR3 RAM in Triple Channel | GeForce GTX 285
2.5 TB Hard Drive Space | Windows 7 Ultimate x64

Official betatester of PCSX2
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#2
PC Specs:

CPU: Intel Core i7 @ 3.4Ghz
GPU: Nvidia GTX 285 768MB

Build Description: PCSX2 24 02 2013 1.1.0 r5576 - Windows
GSdx 5570 SSE41 [23 02 2013]
LilyPad 0.11.0 [13 01 2013]
cdvdGigaherz 0.8.0 [13 01 2013]
USBnull Driver 0.7.0 [13 01 2013]
SPU2-X 2.0.0 [24 02 2013]
DEV9null Driver 0.5.0 [13 01 2013]
FWnull Driver 0.7.0 [13 01 2013]
USA v02.00(14/06/2004) Console
DC and MTGS | VU1Rec and VU0Rec | rCache 0 | Console 1 | Patches 0

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used:

N/A

Gamefixes Used:

N/A

Amount of testing done (little/medium/much/completed-game): medium

Comments:

Status goes from ingame to playable. Runs near full speed.

Bugs:

Right half of screen is blank if gsdx is in hardware mode. Looks fine, apart from occasional texture corruption in software mode.

Status
Playable


Attached Files Thumbnail(s)
   
Intel Core i7 920 @ 3.4 Ghz | 6 GB DDR3 RAM in Triple Channel | GeForce GTX 285
2.5 TB Hard Drive Space | Windows 7 Ultimate x64

Official betatester of PCSX2
Reply
#3
PC Specs:

CPU: Intel Core i7-875k @ 2.93 GHz (STP->1275)
GPU: Nvidia GTX 750, 2GB DDR5

Build Description: PCSX2 1.3.1-20150625102557 (1.3.1-561) - Windows
GSdx 20150625102557 (MSVC 18.00, SSE41) 0.1.16 [GSdx32-SSE4]
Lilypad (20150625102557) 0.11.0 [Lilypad]
SPU2-X 20150625102557 2.0.0 [SPU2-X]
cdvdGigaherz (20150625102557||) 0.9.0 [cdvdGigaherz]
USBnull Driver 20150625102557 0.7.0 [USBnull]
FWnull Driver 20150625102557 0.7.0 [FWnull]
DEV9null Driver 20150625102557 0.5.0 [DEV9null]
USA v02.20(10/02/2006) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used:

N/A

Gamefixes Used:

N/A

Amount of testing done (little/medium/much/completed-game): much

Comments:

1. Requires 4 GB patch.
2. Half screen bug fixed in GSdx-OGL Hardware mode.
3. Under GSdx-OGL settings, enable 8-bit textures and accurate blend.
4. GAMEPLAY NOTES: Upon starting next to Firiona Vie FPS starts low around 30-35 FPS, then
rises to 45-50 FPS. Specific spots in game dip to ~40-45 FPS, and only a few as low as ~30
-35 FPS, then rise back to ~55-60 as you move past them.

Bugs:

Still have minor FPS dips in spots. Nothing game breaking. Possibly fixed/improved by
higher STP rated processor.

Status
Playable


Attached Files Thumbnail(s)
   
Desktop:
[email protected] GHz | Cooler Master V8 | MSI Z97 PC MATE | 16GB [email protected] MHz (CL7-8-8-24) | PNY GTX970 4GB GDDR5
500 GB Samsung EVO 850 SSD | Windows 10 Pro x64 | Nvidia Driver 376.33
Laptop:
MSI GE72VR Apache Pro-027
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