09-12-2020, 02:28 PM
status=5;
version=1.7.0;
console=PS2;
crc=A8DCE69E;
img_t=empty;
img_f=empty;
wikiurl=Link;
version=1.7.0;
console=PS2;
crc=A8DCE69E;
img_t=empty;
img_f=empty;
wikiurl=Link;
Code:
empty
![[Image: ref-sig-anim.gif]](https://i.ibb.co/XyYzk5G/ref-sig-anim.gif)
Chronicles of Narnia, The - Prince Caspian [SLES 55145] (E)
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09-12-2020, 02:28 PM
status=5;
version=1.7.0; console=PS2; crc=A8DCE69E; img_t=empty; img_f=empty; wikiurl=Link; Code: empty ![]()
09-30-2020, 11:04 PM
1) Game title: The Chronicles of Narnia: Prince Caspian ( Le Monde de Narnia - Chapitre 2 - Le Prince Caspian )
2) ELF name: SLES-55145 3) Game CRC: A8DCE69E 4) Compatibility report: PC Specs: CPU: Intel Core i7-9750H @ 4.5GHz GPU: Nvidia GTX 2060 6GB Build Description: PCSX2 1.7.0-dev-150 (Windows 10) BIOS Used: Europe v01.90 (26/06/2003) Console EE/VU Clamp modes: Normal/Normal EE/VU Rounding: Chop/Chop GSdx Settings: OpenGL Hardware, 3x Native, (otherwise defaults) GSdx HW Hacks: None Speedhacks Used: MTVU Gamefixes Used: Amount of testing done: medium Comments: Only french language while it's also a dutch release Bugs: 70% of screen covered with black overlay in certain areas when you move the character (minotaur) in HW mode. Status Playable
10-01-2020, 12:29 PM
So is it playable in software mode? Because the above issue doesn't sound like the game is playable....
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10-02-2020, 12:32 AM
It is fine in software mode.
GSdx HW texture cache invalidation issue. It's a visual bug in hardware mode that can popup on certain parts. https://github.com/PCSX2/pcsx2/issues/3676 |
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