Compilation in 64 bit linux
#11
Is "internal" mean static?
(01-19-2011, 08:00 PM)gregory Wrote: A new one appear in zzogl-dev branch
# Use GLSL API(else NVIDIA_CG): -DGLSL_API=TRUE
Is this "zzogl-dev" branch in trunk?
(01-19-2011, 08:00 PM)gregory Wrote: -DUSER_CMAKE_C_FLAGSWackoTRING="-g -O2 -D_FORTIFY_SOURCE=2" \
-DUSER_CMAKE_CXX_FLAGSWackoTRING="-g -O2 -D_FORTIFY_SOURCE=2" \
-DUSER_CMAKE_LD_FLAGSWackoTRING="-Wl,--no-add-needed " \
Does I need set such flags or cmake can set them from BUILD_TYPE and environment?
Gentoo Linux x86(chroot)
Intel Core2 Quad CPU Q6600 @ 2.40GHz
nVidia Geforce 8800GT
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#12
1/ Yes when I said internal I mean static.
2/ Yes the development branch.
3/ Well It was only an example, cmake will uses default value from CMAKE_BUILD_TYPE. I do not thinks for environment variable (I probably delete this feature).
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