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Compile Guide
#21
can we compile the svn using visual studio 2008 beta 2 ?
i got an error
error PRJ0019: A tool returned an error code from "Assembling..."
is it due to the reason that i am not using the final version
i deselected the custom build tool from tool build order then i got another fatal error
some one please help me Sad
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#22
@kannan: Looks like your beta copy is missing ml.exe, an asm compiler. You'd need the final version of VS 2008 either Retail or Express. Or you could try getting Masm, though i can't guarantee it will work, so i'd rather suggest going for up-to-date VS.

Oh, and confirming pcsx2 buildable on VS2008 Express SP1, tested on a fresh install of a nlite'd (stripped-down) installation of Win XP SP2 on a Vmware virtual machine. No extra sdks, no updates of any kind. Just XP and VS Express.
I just had to rename afxresmw.h to afxres.h to match the include in pcsx2.rc (though the reverse is possible). You might want to fix this.
Rig: [email protected]/2gb DDR2-5300/MSI HD4670 512M/Intel P5K Pro/XP Pro SP3 & Win7 RC1
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#23
is msdn library needed
thank u very much i'll have a try and reply
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#24
i successfully compiled it under ubuntu 8.10 with this commands:

Quote:
sudo apt-get install libasound2-dev libbz2-dev subversion libjpeg62-dev build-essential libgtk2.0-dev libxxf86vm-dev x11proto-xf86vidmode-dev automake1.9 libglew1.5-dev nvidia-cg-toolkit

svn co http://pcsx2-playground.googlecode.com/svn/trunk/ pcsx2-playground-read-only

svn co http://pcsx2.googlecode.com/svn/trunk/ pcsx2-read-only

copy from pcsx2-read-only: "build.sh" and "plugins" (someone said this in this thread)

cd pcsx2-playground-read-only

sh build.sh all

i got only one problem, in windows there were more plugins then in ubuntu. i got only these plugins:
[Image: nf4136.jpg]

The GSdx plugins are missing and maybe others...
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#25
It's jist right. There is only few plugins that could be compiled under linux. And it seems you got them all.
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#26
the problem is it runs a lot faster in windows then in ubuntu =/ and the image is standing upside down when i launch a game ( i tested only vice city stories and crash bandicoot wrath of cortex)
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#27
the problem why it does run better under windows, its cause the plugin, in windows do u have GSDX, in Linux u have ZeroGS, and BTW, an old version of ZeroGs, so, thats why. I hope some day the ZeroGS projetct will revive from the ashes xD and zerofrog give us an update.
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#28
Well, i keep trying, but i got this error, after compiling the ZeroGS, and the Pad Plugin, and then it says Building Pcsx2, and after a bit, its just stop and says

VUflags.h: In function ‘void _vuOPMSUB(VURegs*)’:
VUflags.h:26: lo sentimos, sin implementar: falló la inclusión en línea en la llamada a ‘u32 VU_MACx_UPDATE(VURegs*, float)’: function body not available
VUops.c:1324: lo sentimos, sin implementar: llamado desde aquí
VUflags.h:27: lo sentimos, sin implementar: falló la inclusión en línea en la llamada a ‘u32 VU_MACy_UPDATE(VURegs*, float)’: function body not available
VUops.c:1325: lo sentimos, sin implementar: llamado desde aquí
VUflags.h:28: lo sentimos, sin implementar: falló la inclusión en línea en la llamada a ‘u32 VU_MACz_UPDATE(VURegs*, float)’: function body not available
VUops.c:1326: lo sentimos, sin implementar: llamado desde aquí
make[1]: *** [VUops.o] Error 1
make[1]: se sale del directorio `/home/juampii/pcsx2-playground-read-only/pcsx2'
make: *** [install-recursive] Error 1
Error with building pcsx2


And what kinda problem is _
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#29
(12-16-2008, 07:28 PM)Nneeve Wrote: you CAN compile PCSX2 with 2008 Express - it'll complain about "afxres.h", so just change that to "afxresmw.h".

Everything will compile perfectly.


I Still can't get a correct compile with VS 2008 Express (pcsx2.exe) generated after changing the file name afxres.h to afxresmw.h


Same problem Wacko
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#30
Well, i can build de common PCSX2, but not this Playground, i download the source from the SVN, and then copied the plugin directory and the build.sh file, to the pcsx2-playground directory, but when im compiling, after compiling the ZeroGS, Pad plugin and another one i think, it starts to build the PCSX2, but then its just says error while trying to compile PCSX2, or something like that.
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