12-26-2008, 05:47 AM
No,for the time being plugins have their own project files which you can open to compile (the same way as PCSX2)
![[Image: newsig.jpg]](https://forums.pcsx2.net/images/newsig.jpg)
Compile Guide
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12-26-2008, 05:47 AM
No,for the time being plugins have their own project files which you can open to compile (the same way as PCSX2)
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12-26-2008, 09:38 AM
OK, sorry for the noob post. I found out how to compile the plugins correctly & which to compile. Thanks.
M33 User's PC
Model Number: HP a6547c [The Gayest BIOS] CPU: AMD Athlon 64 X2 5000+ 2.6 GHz (Overclocked To 2.9 GHZ) Memory: 4GB PC2-6400 DDR2 SDRAM Video: Nvidia GeForce 9400 GT Operating System: Windows 7-64bit [Awesome]/Windows Vista-64bit
12-26-2008, 11:09 PM
I downloaded visual studio express was that the right one? When i opened the exe to visual studio it gives me 4 options to install C++, visual basic and two other options but no Visual studio. What do i do?
12-26-2008, 11:15 PM
Express is the wrong one ... get the team edition it will work fine with that
12-26-2008, 11:24 PM
Hey all
![]() Since revision 510, i get this errors of this type when trying to compile the pcsx2 pp source "error LNK2001: unresolved external symbol _pthread_win32_process_attach_np" "error LNK2001: unresolved external symbol _pthread_mutex_init" something is wrong with the pthreads, I compiled the pthreads.vcproj and got an pthreads.lib, but im not sure where i have to copy this. I tried including it at vs's library files with no success. Any help please?
12-29-2008, 12:07 AM
same problem here, haven't put much attention into looking for the problem yet.
You need to use the pcsx2_2008.sln in the main folder now.
The project file in the subfolder wont work anymore. I updated my guide in post 5 of this thread ... once I get a hold on cotton Ill make him update the first post.
Fighting for peace is like ***** for virginity ...
Failure is not an option | It is bundled with your Microsoft product
Thank you Blackclaw, it compiles from the main sln, and shockinly fast too (as expected from commit 151). Congrats on your guide too!
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