Resolved: [Bug Report] Nipppy - Travel (HomeBrew) psxUNK
#1
# PCSX2 version: GIT 1.3.0-20141222193132 - compiled on Dec 22 2014
# CPU options: EE/IOP defaults, VUs defaults
# Plugins used: GSdx GIT, SPU2-X GIT
# Description: Shortly after starting the ELF, the log gets spammed with psxUNK: errors

The Homebrew can be found here http://lukasz.dk/files/ttc-demos/round11/TRAVEL.zip

Reduced Log (full log is ~7mb of more psxUNK errors);
Code:
PCSX2 1.3.0-20141222193132 - compiled on Dec 22 2014
Savestate version: 0x9a0a0000

Host Machine Init:
Operating System =  Microsoft Windows 7 Home Premium Edition Service Pack 1 (build 7601), 64-bit
Physical RAM     =  5995 MB
CPU name         =  Intel(R) Core(TM) i5-2430M CPU @ 2.40GHz
Vendor/Model     =  GenuineIntel (stepping 07)
CPU speed        =  2.393 ghz (4 logical threads)
x86PType         =  Standard OEM
x86Flags         =  bfebfbff 1fbae3bf
x86EFlags        =  28100000

x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX

Reserving memory for recompilers...

Loading plugins...
Binding   GS: C:\Games\PCSX2 1.2.1\Plugins\GSdx32-AVX.dll
Windows 6.1.7601 (Service Pack 1 1.0)
Binding  PAD: C:\Games\PCSX2 1.2.1\Plugins\LilyPad.dll
Binding SPU2: C:\Games\PCSX2 1.2.1\Plugins\SPU2-X.dll
Binding CDVD: C:\Games\PCSX2 1.2.1\Plugins\cdvdGigaherz.dll
Binding  USB: C:\Games\PCSX2 1.2.1\Plugins\USBnull.dll
Binding   FW: C:\Games\PCSX2 1.2.1\Plugins\FWnull.dll
Binding DEV9: C:\Games\PCSX2 1.2.1\Plugins\DEV9ghzdrk.dll
Plugins loaded successfully.

(GameDB) 9653 games on record (loaded in 297ms)
Bios Found: Europe  v01.60(04/07/2001)  Console
[wx] Failed to load shared library 'C:\Games\PCSX2 1.2.1\Plugins\GSdx32-AVX2.dll' (error -1073741795: unknown error c000001d)
Path: C:\Games\PCSX2 1.2.1\Plugins\GSdx32-AVX2.dll
File is not a valid dynamic library.
Some kinda plugin failure: C:\Games\PCSX2 1.2.1\Plugins\GSdx32-AVX2.dll

Loading plugins...
Binding   GS: C:\Games\PCSX2 1.2.1\Plugins\GSdx32-AVX.dll
Windows 6.1.7601 (Service Pack 1 1.0)
Binding  PAD: C:\Games\PCSX2 1.2.1\Plugins\LilyPad.dll
Binding SPU2: C:\Games\PCSX2 1.2.1\Plugins\SPU2-X.dll
Binding CDVD: C:\Games\PCSX2 1.2.1\Plugins\cdvdGigaherz.dll
Binding  USB: C:\Games\PCSX2 1.2.1\Plugins\USBnull.dll
Binding   FW: C:\Games\PCSX2 1.2.1\Plugins\FWnull.dll
Binding DEV9: C:\Games\PCSX2 1.2.1\Plugins\DEV9null.dll
Plugins loaded successfully.


Initializing plugins...
Init GS
Windows 6.1.7601 (Service Pack 1 1.0)
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

HLE Host: Set 'host:' root path to: C:\Games\PCSX2\Elf\TRAVEL\

Opening plugins...
Opening GS
Opening PAD
Opening SPU2
* SPU2-X: Enumerating PortAudio devices:
*** Device 0: 'Primary Sound Driver' (Windows DirectSound)
*** Device 1: 'Speakers (Realtek High Definition Audio)' (Windows DirectSound)
*** Device 2: 'Speakers (Realtek High Definition Audio)' (Windows WASAPI)
*** Device 3: 'Speakers (Realtek HD Audio output)' (Windows WDM-KS)
Opening CDVD
isoFile open ok: C:\Games\PCSX2\Game\JakX.iso
Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (2276688 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0: C:\Users\Alastair Barnes\Documents\PCSX2\memcards\Main.ps2
McdSlot 1: C:\Users\Alastair Barnes\Documents\PCSX2\memcards\UK_NetworkConfig.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Europe  v01.60(04/07/2001)  Console
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
# Initialize memory (rev:3.61, ctm:392Mhz, cpuclk:294Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2001-0704, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20010704-160707,ROMconf,PS20160EC20010704.bin:11520>
# Total accessable memory size: 32 MB (B:2:8:0) (361:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50.00 fps
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Jul  4 2001 16:03:45
 CPUID=2e20, BoardID=0, ROMGEN=2001-0704, 32M

ELF (host:C:\Games\PCSX2\Elf\TRAVEL\TRAVEL.ELF) Game CRC = 0x0C1C5815, EntryPoint = 0x0020B3C8

IOP Realtime Kernel Ver.0.9.1
   Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname host:C:¥Games¥PCSX2¥Elf¥TRAVEL¥TRAVEL.ELF secname all
loadelf version 3.30
Input ELF format filename = host:C:¥Games¥PCSX2¥Elf¥TRAVEL¥TRAVEL.ELF
0 00200000 0004245c .....
Loaded, host:C:¥Games¥PCSX2¥Elf¥TRAVEL¥TRAVEL.ELF
start address 0x20b3c8
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Not found Cheats file: C:\Games\PCSX2 1.2.1\cheats\0C1C5815.pnach
Overall 0 Cheats loaded
loadmodule: fname rom0:LIBSD args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname host:AMIGAMOD.IRX args 0 arg
AmigaMod v1.0: by Vzzrzzn
AmigaMod: Total mem remaining = 1742848
AmigaMod: starting SifRpcLoop
loadmodule: id 26, ret 0
read/write allocate memory 4000
open name host:/MUSIC.MOD flag 1 data 41378
open fd = -5
AmigaMod: libsd initialized (amigaModInit !)
AmigaMod: entering playing thread
psxUNK: 5a33003c
psxUNK: 5a33003c
psxUNK: 000182f8
psxUNK: ffffffff
psxUNK: 00004b3c
psxUNK: 00003a68
psxUNK: 00003a68
psxUNK: 00003a68
psxUNK: 00003a68
psxUNK: 00003a68
psxUNK: 00003a68
psxUNK: 00003a68
psxUNK: 00005038
psxUNK: 00003a68
psxUNK: 00003a68
psxUNK: 00003a68
psxUNK: 00003a68
psxUNK: 00003a68
psxUNK: 00003a68
psxUNK: 00003a68
psxUNK: 00046315
psxUNK: 0001235d
psxUNK: 0000fcb1
psxUNK: 00049670
psxUNK: 00049678
psxUNK: 00016d94
psxUNK: 000179b0
psxUNK: 00001470
psxUNK: 00000101
psxUNK: 00000001
psxUNK: 00000830
psxUNK: 0004b774
psxUNK: 00000101
psxUNK: 6d737973
psxUNK: 000182f8
psxUNK: ffffffff
psxUNK: 00004b3c
psxUNK: 00003a68
psxUNK: 00003a68
psxUNK: 00003a68

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#2
These entries are still thrown in latest PCSX2 git versions. But the homebrew readme says it requires naplink, which uses the network adapter to connect to a PC from PS2. I'm not sure it's possible to recreate that with PCSX2, so that might be why it's spamming the log(not a bug?).
#3
Reported fixed by Link.

Thank you for your report.
This bug report has now been marked as Resolved since it has been fixed on our code base.

This thread will now be closed and moved to the resolved bug reports subforum.
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