Core -  [Bug Report] Nipppy - Travel (HomeBrew) psxUNK
#1
# PCSX2 version: GIT 1.3.0-20141222193132 - compiled on Dec 22 2014
# CPU options: EE/IOP defaults, VUs defaults
# Plugins used: GSdx GIT, SPU2-X GIT
# Description: Shortly after starting the ELF, the log gets spammed with psxUNK: errors

The Homebrew can be found here http://lukasz.dk/files/ttc-demos/round11/TRAVEL.zip

Reduced Log (full log is ~7mb of more psxUNK errors);
Code:
PCSX2 1.3.0-20141222193132 - compiled on Dec 22 2014
Savestate version: 0x9a0a0000

Host Machine Init:
Operating System =  Microsoft Windows 7 Home Premium Edition Service Pack 1 (build 7601), 64-bit
Physical RAM     =  5995 MB
CPU name         =  Intel(R) Core(TM) i5-2430M CPU @ 2.40GHz
Vendor/Model     =  GenuineIntel (stepping 07)
CPU speed        =  2.393 ghz (4 logical threads)
x86PType         =  Standard OEM
x86Flags         =  bfebfbff 1fbae3bf
x86EFlags        =  28100000

x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX

Reserving memory for recompilers...

Loading plugins...
Binding   GS: C:\Games\PCSX2 1.2.1\Plugins\GSdx32-AVX.dll
Windows 6.1.7601 (Service Pack 1 1.0)
Binding  PAD: C:\Games\PCSX2 1.2.1\Plugins\LilyPad.dll
Binding SPU2: C:\Games\PCSX2 1.2.1\Plugins\SPU2-X.dll
Binding CDVD: C:\Games\PCSX2 1.2.1\Plugins\cdvdGigaherz.dll
Binding  USB: C:\Games\PCSX2 1.2.1\Plugins\USBnull.dll
Binding   FW: C:\Games\PCSX2 1.2.1\Plugins\FWnull.dll
Binding DEV9: C:\Games\PCSX2 1.2.1\Plugins\DEV9ghzdrk.dll
Plugins loaded successfully.

(GameDB) 9653 games on record (loaded in 297ms)
Bios Found: Europe  v01.60(04/07/2001)  Console
[wx] Failed to load shared library 'C:\Games\PCSX2 1.2.1\Plugins\GSdx32-AVX2.dll' (error -1073741795: unknown error c000001d)
Path: C:\Games\PCSX2 1.2.1\Plugins\GSdx32-AVX2.dll
File is not a valid dynamic library.
Some kinda plugin failure: C:\Games\PCSX2 1.2.1\Plugins\GSdx32-AVX2.dll

Loading plugins...
Binding   GS: C:\Games\PCSX2 1.2.1\Plugins\GSdx32-AVX.dll
Windows 6.1.7601 (Service Pack 1 1.0)
Binding  PAD: C:\Games\PCSX2 1.2.1\Plugins\LilyPad.dll
Binding SPU2: C:\Games\PCSX2 1.2.1\Plugins\SPU2-X.dll
Binding CDVD: C:\Games\PCSX2 1.2.1\Plugins\cdvdGigaherz.dll
Binding  USB: C:\Games\PCSX2 1.2.1\Plugins\USBnull.dll
Binding   FW: C:\Games\PCSX2 1.2.1\Plugins\FWnull.dll
Binding DEV9: C:\Games\PCSX2 1.2.1\Plugins\DEV9null.dll
Plugins loaded successfully.


Initializing plugins...
Init GS
Windows 6.1.7601 (Service Pack 1 1.0)
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

HLE Host: Set 'host:' root path to: C:\Games\PCSX2\Elf\TRAVEL\

Opening plugins...
Opening GS
Opening PAD
Opening SPU2
* SPU2-X: Enumerating PortAudio devices:
*** Device 0: 'Primary Sound Driver' (Windows DirectSound)
*** Device 1: 'Speakers (Realtek High Definition Audio)' (Windows DirectSound)
*** Device 2: 'Speakers (Realtek High Definition Audio)' (Windows WASAPI)
*** Device 3: 'Speakers (Realtek HD Audio output)' (Windows WDM-KS)
Opening CDVD
isoFile open ok: C:\Games\PCSX2\Game\JakX.iso
Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (2276688 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0: C:\Users\Alastair Barnes\Documents\PCSX2\memcards\Main.ps2
McdSlot 1: C:\Users\Alastair Barnes\Documents\PCSX2\memcards\UK_NetworkConfig.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Europe  v01.60(04/07/2001)  Console
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
# Initialize memory (rev:3.61, ctm:392Mhz, cpuclk:294Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2001-0704, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20010704-160707,ROMconf,PS20160EC20010704.bin:11520>
# Total accessable memory size: 32 MB (B:2:8:0) (361:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
(UpdateVSyncRate) Mode Changed to PAL.
(UpdateVSyncRate) FPS Limit Changed : 50.00 fps
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Jul  4 2001 16:03:45
 CPUID=2e20, BoardID=0, ROMGEN=2001-0704, 32M

ELF (host:C:\Games\PCSX2\Elf\TRAVEL\TRAVEL.ELF) Game CRC = 0x0C1C5815, EntryPoint = 0x0020B3C8

IOP Realtime Kernel Ver.0.9.1
   Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname host:C:¥Games¥PCSX2¥Elf¥TRAVEL¥TRAVEL.ELF secname all
loadelf version 3.30
Input ELF format filename = host:C:¥Games¥PCSX2¥Elf¥TRAVEL¥TRAVEL.ELF
0 00200000 0004245c .....
Loaded, host:C:¥Games¥PCSX2¥Elf¥TRAVEL¥TRAVEL.ELF
start address 0x20b3c8
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Not found Cheats file: C:\Games\PCSX2 1.2.1\cheats\0C1C5815.pnach
Overall 0 Cheats loaded
loadmodule: fname rom0:LIBSD args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname host:AMIGAMOD.IRX args 0 arg
AmigaMod v1.0: by Vzzrzzn
AmigaMod: Total mem remaining = 1742848
AmigaMod: starting SifRpcLoop
loadmodule: id 26, ret 0
read/write allocate memory 4000
open name host:/MUSIC.MOD flag 1 data 41378
open fd = -5
AmigaMod: libsd initialized (amigaModInit !)
AmigaMod: entering playing thread
psxUNK: 5a33003c
psxUNK: 5a33003c
psxUNK: 000182f8
psxUNK: ffffffff
psxUNK: 00004b3c
psxUNK: 00003a68
psxUNK: 00003a68
psxUNK: 00003a68
psxUNK: 00003a68
psxUNK: 00003a68
psxUNK: 00003a68
psxUNK: 00003a68
psxUNK: 00005038
psxUNK: 00003a68
psxUNK: 00003a68
psxUNK: 00003a68
psxUNK: 00003a68
psxUNK: 00003a68
psxUNK: 00003a68
psxUNK: 00003a68
psxUNK: 00046315
psxUNK: 0001235d
psxUNK: 0000fcb1
psxUNK: 00049670
psxUNK: 00049678
psxUNK: 00016d94
psxUNK: 000179b0
psxUNK: 00001470
psxUNK: 00000101
psxUNK: 00000001
psxUNK: 00000830
psxUNK: 0004b774
psxUNK: 00000101
psxUNK: 6d737973
psxUNK: 000182f8
psxUNK: ffffffff
psxUNK: 00004b3c
psxUNK: 00003a68
psxUNK: 00003a68
psxUNK: 00003a68
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#2
These entries are still thrown in latest PCSX2 git versions. But the homebrew readme says it requires naplink, which uses the network adapter to connect to a PC from PS2. I'm not sure it's possible to recreate that with PCSX2, so that might be why it's spamming the log(not a bug?).
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