Crash Bandicoot - The Wrath of Cortex [SLES 50386] (E)
#1
status=5;
version=1.4.0;
console=PS2;
crc=3A03D62F;
img_t=empty;
img_f=empty;
wikiurl=Link;
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Core i5 3570k -- Geforce GTX 670  --  Windows 7 x64
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#2
PC Specs:

CPU: Intel Core i7 @ 3.8Ghz
GPU: Nvidia GTX 570 1368MB

Build Description: PCSX2 1.1.0 r5829
If other please specify: N/A

BIOS Used: Europe v01.70(27/02/2003) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used:

MTVU, INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack

Gamefixes Used:

N/A

Amount of testing done (little/medium/much/completed-game): medium

Comments:

Still Playable. Game works fine at a good speed. I believe in the later stages (some of) there is an overlay of corruption which can be solved with software mode or somewhat with skipdraw, but i can't remember the setting for that.

Bugs:

N/A

Status
Playable
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#3
(01-25-2014, 09:34 PM)refraction Wrote: PC Specs:

CPU: Intel Core i7 @ 3.8Ghz
GPU: Nvidia GTX 570 1368MB

Build Description: PCSX2 1.1.0 r5829
If other please specify: N/A

BIOS Used: Europe v01.70(27/02/2003) Console

EE/VU Clamp modes: Normal/Normal
EE/VU Rounding: Chop/Chop

Speedhacks Used:

MTVU, INTC Spin Detection, Enable Wait Loop Detection, mVU Flag Hack

Gamefixes Used:

N/A

Amount of testing done (little/medium/much/completed-game): medium

Comments:

Still Playable. Game works fine at a good speed. I believe in the later stages (some of) there is an overlay of corruption which can be solved with software mode or somewhat with skipdraw, but i can't remember the setting for that.

Bugs:

N/A

Status
Playable

Hi there, great to know that it works as I love the crash games since the 1st one for PSX came out.
However, I may be encountering the problem you described in your post @ level 20, which is called "Mecanic Panic" in english I guess (have been playing in german). unfortunately, I don't have quite the same state of the art equipement as you, but if I rember, all of it should be compatible with PCSX2 1.2.1 which I'm using.
could you please find these settings you were talking about again ?
I believe having tried everything, even downloading v1.03 and v2.01 of the game from *snip*, and the problem still persists on that Lvl as soon as I get into that ride robot (hope you remember the place in that level Wink).
Anyways, hope you can find the settings again, cause I'm pretty frustrated being unable to get the remaining crystals, gems etc.
Pls e-mail me @[email protected] as soon as you know the settings.
Thx a lot for your trouble.

Kind Regards.

PS: Here are my PC specs:

OS: Windows 7 Home Premium 32-bit SP1
CPU: Intel Core2 Duo T6500 @ 2.10Ghz (Laptop)
GPU: Nvidia G105M (pretty old, so about 512MB I guess)
Build Description: PCSX2 1.2.1 r5875
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#4
First. you are replying in the compatibility report forum, which is not for support.

Second, you have pirated the game which violates forum rule #1, so you will get no support here.

Quote: believe having tried everything, even downloading v1.03 and v2.01 of the game from Emuparadise
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#5
1)Game title: Crash Bandicoot; Wrath of Cortex [SLES 50386] (E)
2)ELF name:
3)Game CRC:
 
PC Specs:
CPU: Intel Core i7 @ 3.4GHz/i5 @ 2.8GHz (8MB)
GPU: Nvidia GTX750ti 2GB/GT630 2GB
RAM: 8-16GB/3-10GB
 
Build Description: PCSX2 1.4.0 [8-1-2016 Win (8.1/7, 64x)]
GSdx MSVC 19.00 SSE41 [05 01 2016]
LilyPad 5709 0.11.0 [31 12 2015]
SPU2-X 5709 2.0.0 [31 12 2015]
cdvdGigaherz 5709 0.9.0 [31 12 2015]
USBnull Driver 5709 0.7.0 [31 12 2015]
FWnull Driver 5709 0.7.0 [31 12 2015]
DEV9null Driver 5709 0.5.0 [31 12 2015]
 
Backup before save | Automatic Gamefixes | enable Widescreen Patches
 
VU0Rec and VU1Rec
 
EE/VU Clamp modes: Normal
EE/VU Rounding: Chop/zero
 
GS Windows | Ratio 16:9
 
Speedhacks Used:
EE Cyclerate 0 | VU Cycle Stealing 0
INTC, Wait Loop Detection, mVU Flag
Gamefixes Used:
N/A
 
GSDX:
Nvidia GTX750ti 2GB | OpenGL (Hardware)  | Interlacing=Auto
2xNative | Texture Filtering= Bilinear (Forced) | Anisotropic x4| CRC Hack = Full
Enable HW Hacks | MSAA 16x | Skipdraw 4
Blending Unit Accuracy: Basic
SPU2-X:
Vol 20% | Latency 151ms (avg) | Async Mix
Enable Debug Option | Show In console
DMA Operations | AutoDMA Operations | Buffer Over/Underruns | ADPCM Cache statistics | Log DMA Writes | Dump Core and voice State | Dump Memory Contents
 
Amount of testing done (little/medium/much/completed-game): Little
 
Comments:
N/A
 
Justification info. for clarification.
Game run great.
> Shut-down unnecessary start-up appz/task manager [Help CPU speed performance from interruption].
> PCSX2Bonus V2.0.0.2 is recommend for saving the config per game.
In case, If the above config is slow for ur PC, just manipulate to;-
* EE Cyclerate 1 | VU Cycle Stealing 2.

 
Bugs:
# Environment/fogs glitches.                     Fixed by; Skipdraw 4
 
Status
Playable 100%


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