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01-15-2015, 07:01 AM
(This post was last modified: 01-15-2015, 07:01 AM by Blyss Sarania.)
Try with 4GB patch (google it)
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Unfortunately, the 4GB patch still causes the game to lock up every 5 minutes, this time reaching about 2.5GB of memory usage. This time, though, the emulator will start working again if left alone for a minute. MicroVU1 keeps saying that the cache limit has been reached, and starts to lower memory usage. It's an improvement, but not quite playable yet. It might be stable on a proper 64 bit version, though, once it comes out.
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try supervu instead of microvu
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01-17-2015, 02:22 AM
(This post was last modified: 01-17-2015, 02:25 AM by maxcb97.)
Switching either VU1 or both VU0 or VU1 to SuperVU causes the game to crash within a minute once you enter the park. It does, however, prevent the memory usage increasing the same way it does in MicroVU.
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I'm chiming in on this one too. Same problems here, same attempts to fix them. The emulator obviously has a memory leak with this title.
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If you have issues with a game can you please post in general discussion and support, we need to try and keep this section clean as possible and so it should be reserved for test reports only.