Posts: 3
Threads: 1
Joined: Sep 2010
Reputation:
0
Hi guys,
I'm sorta new to this stuff,
and I borrowed Crash bandicoot Twoc of one of my friends,
It only runs 20-40 fps in gameplay,
but up to 160 fps while watching the video.
I have enabled all speed hacks and frame skipping 1 draw 20 skip,
I was wondering if it was a video card problem.
Here's what I have:
Intel core 2 duo 6400 @2.13 (each core)
1 gb ram
dell optiplex 745 onboard graphics
the newest version (beta) of pcsx2
Posts: 15.297
Threads: 431
Joined: Aug 2005
Reputation:
352
Location: Athens,Greece
Yeah that onboard video graphics chip will limit you in lots of games, you should check 'Native' in GSdx's configuration. Also enabling all speed hacks is a bad idea and could even reduce your FPS instead of increasing it. You should check them one by one and study if they help with the game's speed or not.
Posts: 3
Threads: 1
Joined: Sep 2010
Reputation:
0
09-13-2010, 01:53 AM
(This post was last modified: 09-13-2010, 01:57 AM by Dom9987.)
Thanks,
with speed hacks,
what do you recommend with ee cycle rate.
It seems that when I turn off speed hacks,
the speed stays the same.
And I'm using D3D9 (software) and I can't tick native.
I've tried with D3D9 (hardware) with native ticked and it goes only 10-20 fps if I'm lucky.
Posts: 15.297
Threads: 431
Joined: Aug 2005
Reputation:
352
Location: Athens,Greece
Yeah your problem is clearly the onboard chip then, you have to buy a dedicated graphics card to improve your FPS.
Posts: 13
Threads: 3
Joined: Sep 2010
Reputation:
0
Same problem, agh I hate intel chipsets >_> For such an early PS2 game, I didn't think it would be so demanding.
Even after you upgrade, it'll be nice to to enable hardware rendering (it's faster I think) and maybe to run it at a lower resolution
(or change the internal D3D rendering to 800x600)
Theory and logic say yes, but life says no.