04-04-2009, 06:35 PM
Ok, I'm getting crashes during this segment of the game, at random times. I think the graphics plugin may be overloaded from the effects on the screen, but I don't know anything about what it would look like when overloaded.
The part of the log with the crash is here:
This happens just after the part where the party enters the summoner's sanctum, usually crashing in the cutscenes after the battle with the two chimera and their guado minion.
The crash itself always has had the textures "spazz out", rendering everything in grey polygons, before simply crashing out with a "Illegal operation" error. It's not always in the exact same place, but each crash has happened in the summoner's sanctum itself, when all the dialog and cutscene stuff is running. Usually during wide shots, but not all the time.
Plugins:
Graphics
GSdx 890 (MSVC 15.00, SSSE3) 0.1.14
Sound
ZeroSPU2 r514-Dev 0.4.6
Controller
LilyPad 0.9.9
Cdvdrom
Linuzappz Iso CDVD 0.7.0
Dev9
DEV9null Driver 0.3.0
Usb
USBnull Driver 0.5.0
FireWire
FWnull Driver 0.4.0
SpeedHacks:
Use x1.5 Cycle Rate
INTC Sync Hack
Enable IOP x2 Cycle Rate
WaitCycles Sync Hack
Escape Hack
Everything else OFF
CPU Config:
EERec Enabled
VU0rec Enabled
VU1rec Enabled
Multi threaded GS mode Enabled
Frame Limiting - Set to Limit
My Computer Specs:
Windows XP SP3
Intel Core 2 CPU
4300 @ 1.80GHz
1.80 GHz, 3.50 GB or RAM
NVIDIA GeForce 8800 GTS
Latest DirectX drivers and files
I don't know if I'm allowed to post a memcard file, as they probably are protected like the roms, but I've been using mem saves so I don't have a save state of the crash.
Any advice how to get this working would be appreciated, as it's listed as "completely playable" on the game list. I've been able to play to this point with no problems aside from the occasional game slowdown in frames when viewing tons of polygons on the screen.
The part of the log with the crash is here:
Code:
XML Loader returned an error. Trying to load a pnach...
gametitle: Final Fantasy X [SLUS 20312] (U)
comment:
patchnumber: 0
This happens just after the part where the party enters the summoner's sanctum, usually crashing in the cutscenes after the battle with the two chimera and their guado minion.
The crash itself always has had the textures "spazz out", rendering everything in grey polygons, before simply crashing out with a "Illegal operation" error. It's not always in the exact same place, but each crash has happened in the summoner's sanctum itself, when all the dialog and cutscene stuff is running. Usually during wide shots, but not all the time.
Plugins:
Graphics
GSdx 890 (MSVC 15.00, SSSE3) 0.1.14
Sound
ZeroSPU2 r514-Dev 0.4.6
Controller
LilyPad 0.9.9
Cdvdrom
Linuzappz Iso CDVD 0.7.0
Dev9
DEV9null Driver 0.3.0
Usb
USBnull Driver 0.5.0
FireWire
FWnull Driver 0.4.0
SpeedHacks:
Use x1.5 Cycle Rate
INTC Sync Hack
Enable IOP x2 Cycle Rate
WaitCycles Sync Hack
Escape Hack
Everything else OFF
CPU Config:
EERec Enabled
VU0rec Enabled
VU1rec Enabled
Multi threaded GS mode Enabled
Frame Limiting - Set to Limit
My Computer Specs:
Windows XP SP3
Intel Core 2 CPU
4300 @ 1.80GHz
1.80 GHz, 3.50 GB or RAM
NVIDIA GeForce 8800 GTS
Latest DirectX drivers and files
I don't know if I'm allowed to post a memcard file, as they probably are protected like the roms, but I've been using mem saves so I don't have a save state of the crash.
Any advice how to get this working would be appreciated, as it's listed as "completely playable" on the game list. I've been able to play to this point with no problems aside from the occasional game slowdown in frames when viewing tons of polygons on the screen.