Crash twinsanity freezes
#11
Try loading a memory card save,not a save state(save states also save bugs)
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#12
(10-27-2020, 05:44 PM)vsub Wrote: Try loading a memory card save,not a save state(save states also save bugs)

Tried, but the same happened. Also I used OPH flag hack, but didn't fix it. Here's the log while using OPH:
Code:
PCSX2 1.6.0-20200506140834- compiled on May  6 2020
Savestate version: 0x9a0e0000

Host Machine Init:
Operating System =  Microsoft Windows 8.1  (build 9600), 64-bit
Physical RAM    =  6030 MB
CPU name        =  Intel(R) Core(TM) i5-3210M CPU @ 2.50GHz
Vendor/Model    =  GenuineIntel (stepping 09)
CPU speed        =  2.493 ghz (4 logical threads)
x86PType        =  Standard OEM
x86Flags        =  bfebfbff 7fbae3bf
x86EFlags        =  28100000

x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX

Reserving memory for recompilers...

Loading plugins from D:\games\PS2\PCSX2 1.6.0\plugins...
Bound  GS: GSdx32-SSE4.dll [GSdx 20200506140834 (MSVC 19.25 SSE4.1/AVX) 1.2.0]
Bound  PAD: LilyPad.dll [LilyPad (20200506140834) 0.12.1]
Bound SPU2: Spu2-X.dll [SPU2-X 20200506140834 2.0.0]
Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20200506140834 0.11.0]
Bound  USB: USBnull.dll [USBnull Driver 20200506140834 0.7.0]
Bound  FW: FWnull.dll [FWnull Driver 20200506140834 0.7.0]
(GameDB) 9858 games on record (loaded in 183ms)
Bound DEV9: DEV9null.dll [DEV9null Driver 20200506140834 0.5.0]
Plugins loaded successfully.

HLE Notice: ELF does not have a path.

Initializing plugins...
Init GS
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Patches: No CRC found, using 00000000 instead.
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
* SPU2-X: Enumerating PortAudio devices:
*** Device 0: 'Primary Sound Driver' (Windows DirectSound)
*** Device 1: 'Speakers (Realtek High Definition Audio)' (Windows DirectSound)
*** Device 2: 'Speakers (Realtek High Definition Audio)' (Windows WASAPI)
*** Device 3: 'Speakers (Realtek HD Audio output)' (Windows WDM-KS)
Opening CDVD
isoFile open ok: H:\New Folder\Crash Twinsanity - PS2\Crash twinsanity.ISO
Image type  = DVD
isoFile: Invalid layer1 Primary Volume Descriptor
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1029504 sectors)
Opening USB
Opening FW
Opening DEV9
3.x GL context successfully created
OpenGL information. GPU: GeForce 610M/PCIe/SSE2. Vendor: NVIDIA Corporation. Driver: NVIDIA 391.35
INFO: GL_ARB_sparse_texture is NOT SUPPORTED
INFO: GL_ARB_sparse_texture2 is NOT SUPPORTED
INFO: GL_ARB_gpu_shader5 is available
INFO: GL_ARB_shader_image_load_store is available
INFO: GL_ARB_compute_shader is available
INFO: GL_ARB_shader_storage_buffer_object is available
INFO: GL_ARB_texture_view is available
INFO: GL_ARB_vertex_attrib_binding is available
INFO: GL_ARB_clear_texture is available
INFO: GL_ARB_multi_bind is available
INFO: GL_ARB_direct_state_access is available
INFO: GL_ARB_texture_barrier is available
INFO: GL_ARB_get_texture_sub_image is available

Current Renderer: OpenGL (Hardware renderer)
Available VRAM/RAM:3840MB for textures
GSdx Lookup McdSlot 0 [File]: D:\games\PS2\PCSX2 1.6.0\memcards\Mcd001.ps2
CRC:0
McdSlot 1 [File]: D:\games\PS2\PCSX2 1.6.0\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA    v02.30(20/02/2008)  Console
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
# Initialize memory (rev:4.00, ctm:196Mhz, cpuclk:147Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2008-0220, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode)
<20080220-175343,ROMconf,PS20230WC20080220.bin:11824>
# Total accessable memory size: 32 MB (B:2:8:0) (400:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Sep  5 2006 12:57:08
  CPUID=2e20, BoardID=0, ROMGEN=2008-0220, 32M

Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_209.09;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_209.09;1) Game CRC = 0xB318AA3C, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_209.09;1
(SYSTEM.CNF) Software version = 1.00
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
    Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_209.09;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_209.09;1
0 00100000 00209ab0 .................................
Loaded, cdrom0:¥SLUS_209.09;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
(GameDB) Enabled Gamefix: XGKickHack
EE/iR5900-32 Recompiler Reset
sce_fileio: unrecognized code ff
GSdx Lookup CRC:B318AA3C
Get Reboot Request From EE

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
    Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥CRASH6¥SYS¥SIO2MAN.IRX args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥CRASH6¥SYS¥PADMAN.IRX args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥CRASH6¥SYS¥MCMAN.IRX args 0 arg
loadmodule: id 27, ret 2
loadmodule: fname cdrom0:¥CRASH6¥SYS¥MCSERV.IRX args 0 arg
loadmodule: id 28, ret 2
loadmodule: fname cdrom0:¥CRASH6¥SYS¥LIBSD.IRX args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥CRASH6¥SYS¥SDRDRV.IRX args 0 arg
SDR driver version 4.0.1 (C) SCEI
Exit rsd_main
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:¥CRASH6¥SYS¥STREAM.IRX args 0 arg
loadmodule: id 31, ret 0
loadmodule: fname cdrom0:¥CRASH6¥SYS¥CDVDSTM.IRX args 0 arg
loadmodule: id 32, ret 2
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
Stream Buffer 1Bank 32768byte 5banks 163840byte used
[MPEG ERROR]internal alignment error. _bstag:48
Stream Buffer 1Bank 32768byte 5banks 163840byte used
[MPEG ERROR]internal alignment error. _bstag:48
padman: *** VBLANK OVERLAP ***
(EE pc:002052AC) TLB Miss, addr=0x1c [load]
(EE pc:002052AC) TLB Miss, addr=0x0 [load]
(EE pc:002052AC) TLB Miss, addr=0x1c [store]
(EE pc:00205274) TLB Miss, addr=0x4 [load]
(EE pc:00205274) TLB Miss, addr=0x8 [load]
(EE pc:0020528C) TLB Miss, addr=0x1c [load]
(EE pc:0020528C) TLB Miss, addr=0x1c [store]
(EE pc:002052AC) TLB Miss, addr=0x1c [load]
(EE pc:002052AC) TLB Miss, addr=0x0 [load]
(EE pc:002052AC) TLB Miss, addr=0x1c [store]
(EE pc:002052AC) TLB Miss, addr=0x1c [load]
(EE pc:002052AC) TLB Miss, addr=0x0 [load]
(EE pc:002052AC) TLB Miss, addr=0x1c [store]
(EE pc:00205274) TLB Miss, addr=0x4 [load]
(EE pc:00205274) TLB Miss, addr=0x8 [load]
(EE pc:0020528C) TLB Miss, addr=0x1c [load]
(EE pc:0020528C) TLB Miss, addr=0x1c [store]
(EE pc:002052AC) TLB Miss, addr=0x1c [load]
(EE pc:002052AC) TLB Miss, addr=0x0 [load]
(EE pc:002052AC) TLB Miss, addr=0x1c [store]
(EE pc:002052AC) TLB Miss, addr=0x1c [load]
(EE pc:002052AC) TLB Miss, addr=0x0 [load]
(EE pc:002052AC) TLB Miss, addr=0x1c [store]
(EE pc:002052AC) TLB Miss, addr=0x1c [load]
(EE pc:002052AC) TLB Miss, addr=0x0 [load]
(EE pc:002052AC) TLB Miss, addr=0x1c [store]
(EE pc:00205274) TLB Miss, addr=0x4 [load]
(EE pc:00205274) TLB Miss, addr=0x8 [load]
(EE pc:0020528C) TLB Miss, addr=0x1c [load]
(EE pc:0020528C) TLB Miss, addr=0x1c [store]
(EE pc:002052AC) TLB Miss, addr=0x1c [load]
(EE pc:002052AC) TLB Miss, addr=0x0 [load]
(EE pc:002052AC) TLB Miss, addr=0x1c [store]
(EE pc:002052AC) TLB Miss, addr=0x1c [load]
(EE pc:002052AC) TLB Miss, addr=0x0 [load]
(EE pc:002052AC) TLB Miss, addr=0x1c [store]
(EE pc:002052AC) TLB Miss, addr=0x1c [load]
(EE pc:002052AC) TLB Miss, addr=0x0 [load]
(EE pc:002052AC) TLB Miss, addr=0x1c [store]
(EE pc:00205274) TLB Miss, addr=0x4 [load]
(EE pc:00205274) TLB Miss, addr=0x8 [load]
(EE pc:0020528C) TLB Miss, addr=0x1c [load]
(EE pc:0020528C) TLB Miss, addr=0x1c [store]
(EE pc:002052AC) TLB Miss, addr=0x1c [load]
(EE pc:002052AC) TLB Miss, addr=0x0 [load]
(EE pc:002052AC) TLB Miss, addr=0x1c [store]
(EE pc:002052AC) TLB Miss, addr=0x1c [load]
(EE pc:002052AC) TLB Miss, addr=0x0 [load]
(EE pc:002052AC) TLB Miss, addr=0x1c [store]
(EE pc:00205274) TLB Miss, addr=0x4 [load]
EE/iR5900-32 Recompiler Reset
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Delete 0 Shaders, 62 Programs, 29 Pipelines
Plugins closed successfully.
Shutting down plugins...
Plugins shutdown successfully.
(GameDB) Unloading...
NOTE: When the game freezes, EE varies from 18 to 26 , but VU and GS are 0.
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#13
Any idea? Is it about the ISO? Should I buy another disc? because the disc I have is old.
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#14
Got something new. Problem doesn't happen if I use PAL version.
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