02-28-2011, 11:12 PM
Hi, I'm a new member of the community, and I'd like to ask for some assistance.
I'm currently unable to load any of my games (yes, I do own them) on startup, everytime I do I get the same error. As far as I'm concerned I adjusted settings to near low or recommended following the website's guide, even though I believe my laptop should be able to run at higher settings. Tried with different games as well to no avail.
emulog included:
PCSX2 0.9.7.r3876 (modded) - compiled on Oct 5 2010
Savestate version: 0x8b4c0000
x86-32 Init:
CPU vendor name = GenuineIntel
FamilyID = a
x86Family = Intel® Core2 Quad CPU Q9000 @ 2.00GHz
CPU speed = 1.993 ghz
Cores = 4 physical [4 logical]
x86PType = Standard OEM
x86Flags = bfebfbff 0c08e3fd
x86EFlags = 20100000
x86 Features Detected:
MMX.. SSE.. SSE2.. SSE3.. SSSE3.. SSE4.1
Allocating memory for recompilers...
Loading plugins...
Binding GS : F:\Games\PCSX2 0.9.7\Plugins\gsdx-sse2-r3878.dll
Windows 5.1.2600 (Service Pack 3 3.0)
NVIDIA GeForce GTX 260M (8.17.12.5896)
Binding PAD : F:\Games\PCSX2 0.9.7\Plugins\lilypad-r3878.dll
Binding SPU2 : F:\Games\PCSX2 0.9.7\Plugins\spu2-x-r3878.dll
Binding CDVD : F:\Games\PCSX2 0.9.7\Plugins\cdvdGigaherz.dll
Binding USB : F:\Games\PCSX2 0.9.7\Plugins\USBnull.dll
Binding FW : F:\Games\PCSX2 0.9.7\Plugins\FWnull.dll
Binding DEV9 : F:\Games\PCSX2 0.9.7\Plugins\DEV9null.dll
Plugins loaded successfully.
(GameDB) 8934 games on record (loaded in 547ms)
HLE Warning: ELF does not have a path!!
Initializing plugins...
Init GS
Windows 5.1.2600 (Service Pack 3 3.0)
NVIDIA GeForce GTX 260M (8.17.12.5896)
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
Allocating memory for the PS2 virtual machine...
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Opening CDVD
read error in _isoReadBlock.
read error in _isoReadBlock.
read error in _isoReadBlock.
detected blocksize = 2448
isoOpen(Audio CD): E:\IOPRP271.IMG ok.
The iso has 111 blocks (size 2448).
The iso offset is 0, and the block offset is 0.
5:08:59 PM: Fatal error: The previous message repeated 2384592964 times.
5:08:59 PM: Program aborted.
Closing plugins...
Closing SPU2
Closing PAD
Closing GS
Forced software switch enabled.
Plugins closed successfully.
Shutting down plugins...
Shutdown DEV9
Shutdown FW
Shutdown USB
Shutdown CDVD
Shutdown SPU2
Shutdown PAD
Shutdown GS
Plugins shutdown successfully.
The game in question loaded here was Star Ocean 3, with the VU Add hack enabled. Any help/advice would be appreciated, thanks.
I'm currently unable to load any of my games (yes, I do own them) on startup, everytime I do I get the same error. As far as I'm concerned I adjusted settings to near low or recommended following the website's guide, even though I believe my laptop should be able to run at higher settings. Tried with different games as well to no avail.
emulog included:
PCSX2 0.9.7.r3876 (modded) - compiled on Oct 5 2010
Savestate version: 0x8b4c0000
x86-32 Init:
CPU vendor name = GenuineIntel
FamilyID = a
x86Family = Intel® Core2 Quad CPU Q9000 @ 2.00GHz
CPU speed = 1.993 ghz
Cores = 4 physical [4 logical]
x86PType = Standard OEM
x86Flags = bfebfbff 0c08e3fd
x86EFlags = 20100000
x86 Features Detected:
MMX.. SSE.. SSE2.. SSE3.. SSSE3.. SSE4.1
Allocating memory for recompilers...
Loading plugins...
Binding GS : F:\Games\PCSX2 0.9.7\Plugins\gsdx-sse2-r3878.dll
Windows 5.1.2600 (Service Pack 3 3.0)
NVIDIA GeForce GTX 260M (8.17.12.5896)
Binding PAD : F:\Games\PCSX2 0.9.7\Plugins\lilypad-r3878.dll
Binding SPU2 : F:\Games\PCSX2 0.9.7\Plugins\spu2-x-r3878.dll
Binding CDVD : F:\Games\PCSX2 0.9.7\Plugins\cdvdGigaherz.dll
Binding USB : F:\Games\PCSX2 0.9.7\Plugins\USBnull.dll
Binding FW : F:\Games\PCSX2 0.9.7\Plugins\FWnull.dll
Binding DEV9 : F:\Games\PCSX2 0.9.7\Plugins\DEV9null.dll
Plugins loaded successfully.
(GameDB) 8934 games on record (loaded in 547ms)
HLE Warning: ELF does not have a path!!
Initializing plugins...
Init GS
Windows 5.1.2600 (Service Pack 3 3.0)
NVIDIA GeForce GTX 260M (8.17.12.5896)
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.
Allocating memory for the PS2 virtual machine...
Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Opening CDVD
read error in _isoReadBlock.
read error in _isoReadBlock.
read error in _isoReadBlock.
detected blocksize = 2448
isoOpen(Audio CD): E:\IOPRP271.IMG ok.
The iso has 111 blocks (size 2448).
The iso offset is 0, and the block offset is 0.
5:08:59 PM: Fatal error: The previous message repeated 2384592964 times.
5:08:59 PM: Program aborted.
Closing plugins...
Closing SPU2
Closing PAD
Closing GS
Forced software switch enabled.
Plugins closed successfully.
Shutting down plugins...
Shutdown DEV9
Shutdown FW
Shutdown USB
Shutdown CDVD
Shutdown SPU2
Shutdown PAD
Shutdown GS
Plugins shutdown successfully.
The game in question loaded here was Star Ocean 3, with the VU Add hack enabled. Any help/advice would be appreciated, thanks.