Crimson Tears - 1.4.0 Ghosting!
#11
have you tried the half pixel offset hack? That tends to fix stuff like that.
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#12
(12-23-2018, 06:08 PM)jlwmanagement Wrote: Im assuming it doesnt happen in software mode and/or native res right?

If it does not happen then its an upscaling or post processing issue so to my knowledge (which is admittedly limited)the only way to fix it is one of the hardware hacks

   

Thanks for the kindness but Im sorry that the ghosting still happens in software mode / native resolution. I think that the difference is just a sharpness of ghosting.
Is that amount of ghosting normal? Then I'll just enjoy the game.

Code:
PCSX2 1.4.0-20160105132032- compiled on Jan  5 2016
Savestate version: 0x9a0b0000

Host Machine Init:
Operating System =  Microsoft Windows 10 Home (build 17134), 64-bit
Physical RAM     =  32701 MB
CPU name         =  Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz
Vendor/Model     =  GenuineIntel (stepping 03)
CPU speed        =  3.406 ghz (8 logical threads)
x86PType         =  Standard OEM
x86Flags         =  bfebfbff 7ffafbff
x86EFlags        =  2c100000

x86 Features Detected:
SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA

Reserving memory for recompilers...

Loading plugins...
Binding   GS: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\gsdx32-avx.dll
Windows 10.0.17134
Binding  PAD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\lilypad.dll
Binding SPU2: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\spu2-x.dll
Binding CDVD: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\cdvdGigaherz.dll
Binding  USB: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\USBnull.dll
Binding   FW: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\FWnull.dll
Binding DEV9: C:\Program Files (x86)\PCSX2 1.4.0\Plugins\DEV9null.dll
Plugins loaded successfully.

(GameDB) 9693 games on record (loaded in 196ms)
HLE Notice: ELF does not have a path.


Initializing plugins...
Init GS
Windows 10.0.17134
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Opening CDVD
isoFile open ok: D:\Games\2. Consols\PS2\Rom\Crimson Tears\Crimson Tears [NTSC-J].iso
Image type  = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1763536 sectors)
Opening USB
Opening FW
Opening DEV9
Current Renderer: OpenGL (Software mode)
3.x GL context successfully created
OpenGL information. GPU: GeForce GTX 1060 6GB/PCIe/SSE2. Vendor: NVIDIA Corporation. Driver: NVIDIA 417.35
INFO: GL_EXT_texture_filter_anisotropic is available
INFO: GL_ARB_gpu_shader5 is available
INFO: GL_ARB_draw_buffers_blend is available
INFO: GL_ARB_separate_shader_objects is available
INFO: GL_ARB_shader_image_load_store is available
INFO: GL_ARB_copy_image is available
INFO: GL_ARB_buffer_storage is available
INFO: GL_ARB_clear_texture is available
INFO: GL_ARB_clip_control is available
INFO: GL_ARB_direct_state_access is available
INFO: GL_ARB_texture_barrier is available

McdSlot 0 [File]: C:\Users\vs365\OneDrive\문서\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\vs365\OneDrive\문서\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA     v02.30(20/02/2008)  Console
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.94 fps
# Initialize memory (rev:4.00, ctm:392Mhz, cpuclk:294Mhz detected)

PlayStation 2 ======== Hard reset boot
ROMGEN=2008-0220, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode)
<20080220-175343,ROMconf,PS20230WC20080220.bin:11824>
# Total accessable memory size: 32 MB (B:2:8:0) (400:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Sep  5 2006 12:57:08
 CPUID=2e20, BoardID=0, ROMGEN=2008-0220, 32M



IOP Realtime Kernel Ver.0.9.1

   Copyright 1999 (C) Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0:OSDSYS secname all
loadelf version 3.30
Input ELF format filename = rom0:OSDSYS
0 00100000 00058530 ......
Loaded, rom0:OSDSYS
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Get Reboot Request From EE

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init
rmreset start
rmreset end
clearspu: completed
Pad Driver for OSD (2000/12/05 18:05) 392, 128


IOP Realtime Kernel Ver.0.9.1

   Copyright 1999 (C) Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
read/write allocate memory 4000
open name rom0:OSDVER flag 1 data 4aa78
open fd = 2
open name rom0:ROMVER flag 1 data 4aa78
open fd = 2
open name rom0:XDEV9 flag 1 data 4aa78
open fd = 2
loadmodule: fname rom0:XDEV9 args 0 arg
dev9: unknown dev9 hardware.
loadmodule: id 32, ret 1
loadmodule: fname rom0:XDEV9SERV args 0 arg
loadmodule: id -200, ret 1
open name rom0:ROMVER flag 1 data 4aa78
open fd = 2
open name rom0:FONTM flag 1 data 4aa78
open fd = 2
open name rom0:FNTIMAGE flag 1 data 4aa78
open fd = 2
open name rom0:SNDIMAGE flag 1 data 4aa78
open fd = 2
open name rom0:TEXIMAGE flag 1 data 4aa78
open fd = 2
open name rom0:ICOIMAGE flag 1 data 4aa78
open fd = 2
open name rom0:TZLIST flag 1 data 4aa78
open fd = 2
_spu_rev_offsetaddr 1f9021
### addr = 1034255  size = 28640
_spu_rev_offsetaddr 1d9021
### addr = 968719  size = 28640
get val add 3c0 type 2 ret 1ff000
get val add 1ff000 type 2 ret 300
open name rom0:PS1ID flag 1 data 4aa78
open fd = 2
open name rom0:PS1VERA flag 1 data 4aa78
open fd = 2
open name rom1:DVDIDU flag 1 data 4aa78
open fd = 2
open name rom1:DVDVERU flag 1 data 4aa78
open fd = 2
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLPM_655.75;1
(SYSTEM.CNF) Software version = 1.02
(SYSTEM.CNF) Disc region type = NTSC
found 0 symbols
ELF (cdrom0:\SLPM_655.75;1) Game CRC = 0x78E20421, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLPM_655.75;1
(SYSTEM.CNF) Software version = 1.02
(SYSTEM.CNF) Disc region type = NTSC
open name cdrom0:¥SYSTEM.CNF;1 flag 5 data 4aa78
open fd = 2
ExecutePs2GameDisk
open name cdrom0:¥SYSTEM.CNF;1 flag 5 data 4aa78
open fd = 2
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
Get Reboot Request From EE

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init


IOP Realtime Kernel Ver.0.9.1

   Copyright 1999 (C) Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname rom0:PS2LOGO secname all
loadelf version 3.30
Input ELF format filename = rom0:PS2LOGO
0 01000000 000172c0 ..
Loaded, rom0:PS2LOGO
start address 0x1000008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
read/write allocate memory 4000
open name rom0:ROMVER flag 1 data 45d78
open fd = 2
loadmodule: fname rom0:OSDSND args 0 arg
loadmodule: id 25, ret 0
open name cdrom0:¥SYSTEM.CNF;1 flag 5 data 45d78
open fd = 2
loadmodule: fname rom0:XPARAM args 12 arg SLPM_655.75
loadmodule: id 26, ret 1
_spu_rev_offsetaddr 1dfff1
### addr = 2097120  size = 32
_spu_rev_offsetaddr 1f9021
### addr = 1034255  size = 28640
# Restart.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Restart Done.
Get Reboot Request From EE

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init


IOP Realtime Kernel Ver.0.9.1

   Copyright 1999 (C) Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLPM_655.75;1 secname all
loadelf version 3.30
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLPM_655.75;1
(SYSTEM.CNF) Software version = 1.02
(SYSTEM.CNF) Disc region type = NTSC
Input ELF format filename = cdrom0:¥SLPM_655.75;1
0 00100000 00293f00 ..........................................
Loaded, cdrom0:¥SLPM_655.75;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Found Cheats file: '78E20421.pnach'
comment: comment
Loaded 7 Cheats from '78E20421.pnach' at 'C:\Users\vs365\OneDrive\문서\PCSX2\cheats'
Overall 7 Cheats loaded
Get Reboot Request From EE

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init


IOP Realtime Kernel Ver. 2.2

   Copyright 1999-2002 (C) Sony Computer Entertainment Inc.

Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥MODULES¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥MODULES¥PADMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥MODULES¥LIBSD.IRX;1 args 0 arg
loadmodule: id 27, ret 0
loadmodule: fname cdrom0:¥MODULES¥CRI_ADXI.IRX;1 args 0 arg
CRI ADX Driver Ver.8.94(Aug 28 2003 13:30:50)
CRI ADX Driver : Main Thread Priority = 39
CRI ADX Driver : PSM Thread Priority  = 39
CRI ADX Driver : DTX Thread Priority  = 48
CRI ADX Driver : SPU CORE Number = 0
CRI ADX Driver : sceSdInit(SD_INIT_COLD) call.
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥MODULES¥MODHSYN.IRX;1 args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥MODULES¥MODMIDI.IRX;1 args 0 arg
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:¥MODULES¥MODMSIN.IRX;1 args 0 arg
loadmodule: id 31, ret 0
loadmodule: fname cdrom0:¥MODULES¥MCMAN.IRX;1 args 0 arg
loadmodule: id 32, ret 2
loadmodule: fname cdrom0:¥MODULES¥MCSERV.IRX;1 args 0 arg
loadmodule: id 33, ret 2
loadmodule: fname cdrom0:¥MODULES¥SNDDRV.IRX;1 args 43 arg 0x1FFFFF
snddrv:
snddrv: *-*-* Capcom Sound Driver for PS2(CD/DVD)     by T,Masuda *-*-*  ver 2.52 .
snddrv: date: Sep  2 2003 11:10:45
loadmodule: id 34, ret 0
PS2RNA: sceSifAllocIopHeap(266304) ret=0x000bf600
PS2RNA: sceSifAllocIopHeap(2256) ret=0x00100700
PS2RNA: sceSifAllocIopHeap(16448) ret=0x00101000
DVCI: File cache was not hit. "¥TITLE¥CTFONT.DAR;1"
DVCI: File cache was not hit. "¥TITLE¥LOAD.DAR;1"
DVCI: File cache was not hit. "¥TITLE¥COMMON.DAR;1"
DVCI: File cache was not hit. "¥CACHE.LST;1"
DVCI: "ARC.DFS" found.
DVCI: "ARC.AFS" found.
DVCI: "GAME¥MAP¥SND¥BGM03.ADX" found.
DVCI: "GAME¥MAP¥SND¥BGM04.ADX" found.
DVCI: "GAME¥MAP¥SND¥BGM05.ADX" found.
DVCI: "GAME¥MAP¥SND¥BGM06.ADX" found.
DVCI: "GAME¥MAP¥SND¥BGM07.ADX" found.
DVCI: "GAME¥MAP¥SND¥BGM08.ADX" found.
DVCI: "GAME¥MAP¥SND¥BGM09.ADX" found.
DVCI: "GAME¥MAP¥SND¥BGM10.ADX" found.
DVCI: "GAME¥MAP¥SND¥BGM11.ADX" found.
DVCI: "GAME¥MAP¥SND¥BGM12.ADX" found.
DVCI: "GAME¥MAP¥SND¥BGM13.ADX" found.
DVCI: "GAME¥MAP¥SND¥BGM14.ADX" found.
DVCI: "GAME¥MAP¥SND¥BGM15.ADX" found.
DVCI: "GAME¥MAP¥SND¥BGM18.ADX" found.
DVCI: "GAME¥MAP¥SND¥BGM19.ADX" found.
DVCI: "GAME¥MAP¥SND¥BGM20.ADX" found.
DVCI: "GAME¥MAP¥SND¥BGM21.ADX" found.
DVCI: "GAME¥MAP¥SND¥BGM22.ADX" found.
DVCI: "GAME¥MAP¥SND¥BGM23.ADX" found.
DVCI: "GAME¥MAP¥SND¥BGM24.ADX" found.
DVCI: "GAME¥MAP¥SND¥BGM25.ADX" found.
DVCI: "GAME¥MAP¥SND¥BGM26.ADX" found.
DVCI: "GAME¥MAP¥SND¥BGM27.ADX" found.
DVCI: "GAME¥MAP¥SND¥BGM272.ADX" found.
DVCI: "GAME¥MAP¥SND¥BGM28.ADX" found.
DVCI: "GAME¥MAP¥SND¥BGM29.ADX" found.
DVCI: "GAME¥MAP¥SND¥BGM34.ADX" found.
DVCI: "GAME¥MAP¥SND¥BGM35.ADX" found.
DVCI: "GAME¥MAP¥SND¥BGM36.ADX" found.
DVCI: "GAME¥MAP¥SND¥BGM37.ADX" found.
DVCI: "SND¥BGM30.ADX" found.
DVCI: "SND¥BGM31.ADX" found.
DVCI: "SND¥BGM32.ADX" found.
DVCI: "SND¥BGM33.ADX" found.
DVCI: "H¥BGM02.ADX" found.
DVCI: "H¥BGM02B.ADX" found.
DVCI: "H¥SHOP01.ADX" found.
DVCI: "H¥SHOP02.ADX" found.
DVCI: "H¥SHOP03.ADX" found.
DVCI: "H¥SHOP04.ADX" found.
DVCI: "H¥SHOP05.ADX" found.
DVCI: "H¥SHOP06.ADX" found.
DVCI: "H¥SHOP07.ADX" found.
DVCI: "H¥SHOP08.ADX" found.
DVCI: "H¥SHOP09.ADX" found.
DVCI: "H¥SHOP10.ADX" found.
DVCI: "H¥SHOP11.ADX" found.
DVCI: "H¥SHOP12.ADX" found.
DVCI: "H¥SIZUKA00.ADX" found.
DVCI: "H¥SIZUKA01.ADX" found.
DVCI: "H¥SIZUKA02.ADX" found.
DVCI: "H¥SIZUKA03.ADX" found.
DVCI: "H¥SIZUKA04.ADX" found.
DVCI: "H¥SIZUKA09.ADX" found.
DVCI: "H¥SIZUKA22.ADX" found.
DVCI: "H¥SIZUKA32.ADX" found.
DVCI: "H1¥CYOROU01.ADX" found.
DVCI: "H1¥CYOROU02.ADX" found.
DVCI: "H1¥CYOROU03.ADX" found.
DVCI: "H1¥CYOROU04.ADX" found.
DVCI: "H1¥CYOROU05.ADX" found.
DVCI: "H1¥CYOROU06.ADX" found.
DVCI: "H1¥CYOROU07.ADX" found.
DVCI: "H1¥CYOROU08.ADX" found.
DVCI: "H1¥CYOROU09.ADX" found.
DVCI: "H1¥CYOROU10.ADX" found.
DVCI: "H1¥CYOROU11.ADX" found.
DVCI: "H1¥CYOROU12.ADX" found.
DVCI: "H1¥CYOROU13.ADX" found.
DVCI: "H1¥CYOROU14.ADX" found.
DVCI: "H1¥CYOROU15.ADX" found.
DVCI: "H1¥CYOROU16.ADX" found.
DVCI: "H1¥CYOROU17.ADX" found.
DVCI: "H1¥MACHI01.ADX" found.
DVCI: "H1¥MACHI02.ADX" found.
DVCI: "H1¥MACHI03.ADX" found.
DVCI: "H1¥MACHI04.ADX" found.
DVCI: "H1¥MACHI05.ADX" found.
DVCI: "H1¥MACHI06.ADX" found.
DVCI: "H1¥MACHI07.ADX" found.
DVCI: "H1¥MACHI08.ADX" found.
DVCI: "H1¥MACHI09.ADX" found.
DVCI: "H1¥MACHI10.ADX" found.
DVCI: "M¥EV01.SFD" found.
DVCI: "M¥EV01H.SFD" found.
DVCI: "M¥EV02.SFD" found.
DVCI: "M¥EV02KT.SFD" found.
DVCI: "M¥EV02H.SFD" found.
DVCI: "M¥EV03A.SFD" found.
DVCI: "M¥EV03K.SFD" found.
DVCI: "M¥EV03T.SFD" found.
DVCI: "M¥EV03H.SFD" found.
DVCI: "M¥EV04A.SFD" found.
DVCI: "M¥EV04T.SFD" found.
DVCI: "M¥EV04K.SFD" found.
DVCI: "M¥EV04H.SFD" found.
DVCI: "M¥E3PV.SFD" found.
DVCI: "M¥OP.SFD" found.
DVCI: "M1¥EV06A1.SFD" found.
DVCI: "M1¥EV06A2.SFD" found.
DVCI: "M1¥EV06K1.SFD" found.
DVCI: "M1¥EV06K2.SFD" found.
DVCI: "M1¥EV06T1.SFD" found.
DVCI: "M1¥EV06T2.SFD" found.
DVCI: "M1¥EV06H.SFD" found.
DVCI: "M1¥EV07.SFD" found.
DVCI: "M1¥EV07H.SFD" found.
DVCI: "M1¥EV08.SFD" found.
DVCI: "M1¥EV09.SFD" found.
DVCI: "M1¥EV10_2.SFD" found.
DVCI: "M1¥EV10A1.SFD" found.
DVCI: "M1¥EV10K1.SFD" found.
DVCI: "M1¥EV10T1.SFD" found.
DVCI: "M1¥EV11.SFD" found.
DVCI: "G¥1¥SIZUKA05.ADX" found.
DVCI: "G¥1¥SIZUKA06.ADX" found.
DVCI: "G¥1¥SIZUKA07.ADX" found.
DVCI: "G¥1¥SIZUKA08.ADX" found.
DVCI: "G¥1¥SIZUKA10.ADX" found.
DVCI: "G¥1¥SIZUKA11.ADX" found.
DVCI: "G¥1¥SIZUKA12.ADX" found.
DVCI: "G¥1¥SIZUKA13.ADX" found.
DVCI: "G¥1¥SIZUKA14.ADX" found.
DVCI: "G¥1¥SIZUKA15.ADX" found.
DVCI: "G¥1¥SIZUKA16.ADX" found.
DVCI: "G¥1¥SIZUKA17.ADX" found.
DVCI: "G¥1¥SIZUKA18.ADX" found.
DVCI: "G¥1¥SIZUKA19.ADX" found.
DVCI: "G¥1¥SIZUKA20.ADX" found.
DVCI: "G¥1¥SIZUKA21.ADX" found.
DVCI: "G¥8¥KAI01.ADX" found.
DVCI: "G¥8¥KAI02.ADX" found.
DVCI: "G¥8¥KAI03.ADX" found.
DVCI: "G¥8¥KAI04.ADX" found.
DVCI: "G¥8¥KAI05.ADX" found.
DVCI: "G¥8¥KAI06.ADX" found.
DVCI: "G¥8¥KAI07.ADX" found.
DVCI: "G¥8¥KAI08.ADX" found.
DVCI: "G¥8¥KAI09.ADX" found.
DVCI: "G¥8¥KAI10.ADX" found.
DVCI: "G¥SIZUKA23.ADX" found.
DVCI: "G¥SIZUKA24.ADX" found.
DVCI: "G¥SIZUKA25.ADX" found.
DVCI: "G¥SIZUKA26.ADX" found.
DVCI: "G¥SIZUKA27.ADX" found.
DVCI: "G¥SIZUKA28.ADX" found.
DVCI: "G¥SIZUKA29.ADX" found.
DVCI: "G¥SIZUKA30.ADX" found.
DVCI: "G¥SIZUKA31.ADX" found.
DVCI: "G¥SIZUKA33.ADX" found.
DVCI: "G¥SIZUKA34.ADX" found.
DVCI: "G¥SIZUKA35.ADX" found.
DVCI: "G¥SIZUKA36.ADX" found.
DVCI: "G¥SIZUKA37.ADX" found.
DVCI: "G¥SIZUKA38.ADX" found.
DVCI: "G¥SIZUKA39.ADX" found.
DVCI: "G¥SIZUKA40.ADX" found.
DVCI: "TITLE¥BGM01.ADX" found.
DVCI: Total 160 files.
libpad: pad port is already open [1][0]
libpad: pad port is already open [1][0]
Suspending single plugin: GS
Saving GS
Closing GS
Recovering single plugin: GS
Opening GS
Current Renderer: OpenGL (Software mode)
3.x GL context successfully created
OpenGL information. GPU: GeForce GTX 1060 6GB/PCIe/SSE2. Vendor: NVIDIA Corporation. Driver: NVIDIA 417.35
INFO: GL_EXT_texture_filter_anisotropic is available
INFO: GL_ARB_gpu_shader5 is available
INFO: GL_ARB_draw_buffers_blend is available
INFO: GL_ARB_separate_shader_objects is available
INFO: GL_ARB_shader_image_load_store is available
INFO: GL_ARB_copy_image is available
INFO: GL_ARB_buffer_storage is available
INFO: GL_ARB_clear_texture is available
INFO: GL_ARB_clip_control is available
INFO: GL_ARB_direct_state_access is available
INFO: GL_ARB_texture_barrier is available

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(12-23-2018, 06:18 PM)refraction Wrote: have you tried the half pixel offset hack? That tends to fix stuff like that.

Sorry but that didn't work Sad
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