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Critical Velocity help
#1
So I have Critical Velocity and it is a good game, but I need some big help. The cutscenes have really weird coloring, they are epilepsy-triggering like they flash different colors. What is the fix to get rid of the color-flashing?! The game would be worth playing without the flashing!
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#2
Please post the contents of the emulog.txt file after the problem occurs. The file can be found in "My Documents\PCSX2\logs" for the installer version or in "PCSX2\logs" for the portable/binary version.

In order to help you further with your problem, please make sure the following are all provided.
  • Your hardware specs - CPU, Graphics Card, Memory, Operating System.
  • The version of PCSX2 you are using.
  • Any non default settings you are using.
  • What games you are trying to play and if you are playing them from ISO or DVD.

Thank You.
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
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#3
Log:


Opening plugins...
Opening GS
Opening PAD
Opening SPU2
Current Renderer: Direct3D 9 (Software renderer)
ASUS EAH5750 Series (8.14.10.700)
Opening CDVD
isoFile open ok: C:\Games\Critical Velocity\Critical Velocity [NTSC-J].iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (2278784 sectors)
Opening USB
Opening FW
Opening DEV9
Failed to GetNetAdapter()
GSdx Lookup CRC:4CCEF323
McdSlot 0 [File]: C:\Program Files (x86)\pcsx2-v1.5.0-dev-2146-g59fa83154-windows-x86\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Program Files (x86)\pcsx2-v1.5.0-dev-2146-g59fa83154-windows-x86\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: Japan v01.00(17/01/2000) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
# Initialize memory (rev:3.17, ctm:393Mhz, cpuclk:295Mhz )

PlayStation 2 ======== Hard reset boot
ROMGEN=2000-0117, IOP info (CPUID=1f, CACH_CONFIG=ffffffff, 2MB, IOP mode)
<20000117-050310,ROMconf,:11232>
# Total accessable memory size: 32 MB (B:2:8:0)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Dec 10 1999 17:48:37
CPUID=2e20, BoardID=0, ROMGEN=2000-0117, 32M

Patches: No CRC found, using 00000000 instead.
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLPS_255.32;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
found 0 symbols
ELF (cdrom0:\SLPS_255.32;1) Game CRC = 0x4CCEF323, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLPS_255.32;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1
Copyright 1999 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLPS_255.32;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLPS_255.32;1
0 00100000 00242300 .....................................
Loaded, cdrom0:¥SLPS_255.32;1
start address 0x100008
gp address 00000000
# Loader 'cdrom0:¥SLPS_255.32;1'Tongue2c=00100008
Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
GSdx Lookup CRC:4CCEF323
Get Reboot Request From EE

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete
cdvdman Init

IOP Realtime Kernel Ver. 2.2
Copyright 1999-2002 © Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 ©SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥IOP¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥IOP¥PADMAN.IRX;1 args 0 arg
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥IOP¥MCMAN.IRX;1 args 0 arg
loadmodule: id 27, ret 2
loadmodule: fname cdrom0:¥IOP¥MCSERV.IRX;1 args 0 arg
loadmodule: id 28, ret 2
loadmodule: fname cdrom0:¥IOP¥USBD.IRX;1 args 0 arg
USB Driver (Version 1.4.0)
loadmodule: id 29, ret 2
loadmodule: fname cdrom0:¥IOP¥LGDEV.IRX;1 args 0 arg
LgDev_tb_rb_Driver Version 1.11.037 ( Wheel Joystick ), built on Jun 16 2005 at 16:02:29, thpri=42,43
dynamic memory allocations
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:¥IOP¥LIBSD.IRX;1 args 0 arg
loadmodule: id 31, ret 0
loadmodule: fname cdrom0:¥IOP¥SDRDRV.IRX;1 args 0 arg
SDR driver version 4.0.1 © SCEI
Exit rsd_main
loadmodule: id 32, ret 2
loadmodule: fname cdrom0:¥IOP¥NUSOUND.IRX;1 args 0 arg
loadmodule: id 33, ret 2
loadmodule: fname cdrom0:¥IOP¥GXFILE.IRX;1 args 0 arg
==========================================================
= gxFile driver module [Jul 27 2005, 17:29:24]
==========================================================
loadmodule: id 34, ret 2
loadmodule: fname cdrom0:¥IOP¥GXSTREAM.IRX;1 args 0 arg
==========================================================
= gxStream : sound stream module [Jul 27 2005, 17:29:16]
==========================================================
loadmodule: id 35, ret 2
liblgdev version 1.11.037, built on Jun 16 2005 at 16:02:37
liblgdev version 1.11.037, built on Jun 16 2005 at 16:02:37
lgDevInit: skipping semaphore re-creation!
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.


Version: 1.5.0 dev build 2146


Non-default settings: FFX videos fix, EE timing hack


Games: It's Critical Velocity, a 2005 Japanese Namco game, ISO.
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#4
I have this game but not tried it on PCSX2 yet, will have a go in a bit and see how it works.

Try changing to OpenGL Hardware renderer. Config->Video->Plugin Settings

What graphics card do you have?
i5 7600k, GTX 680, 16GB DDR4 3000
Manjaro [Hakoila] KDE Plasma
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#5
Oh no, PCSX2 OpenGL is not supported for my computer. Anyways, my graphics card is ASUS EAH5750 series.
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#6
Mmm what does it say when you try to select openGL? Have you got the latest graphics card drivers installed?

With you having an AMD/ATi card opengl will probably be slow for you anyway. Can you try D3D11 instead?
i5 7600k, GTX 680, 16GB DDR4 3000
Manjaro [Hakoila] KDE Plasma
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#7
do you have another PS2 console ?
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
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#8
I used to have a PAL silver slimline PS2, but that broke down a year ago.
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#9
unfortunately, that PS2 you own is known to be a buggy one.
it's possible you won't get satisfying results with it

I guess you're screwed.
CPU : I7 2600K Oc'ed @ 4.2Ghz
Mobo : Intel P67 southbridge
GPU : NVIDIA Geforce GTX 750 Ti
RAM : 6 Go
Reply
#10
Just tried my copy and it looks like a problem with PCSX2, it seems unable to render the FMV's correctly regardless of setting.


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i5 7600k, GTX 680, 16GB DDR4 3000
Manjaro [Hakoila] KDE Plasma
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