07-12-2017, 09:44 PM
There's a handful of games I tried (namely Drakengard 1 and 2) that have some very annoying lines of garbage / bright flickering on one or every sides of the output at the edge so I was wondering if there was a way to fix that that works in fullscreen (unlike the zoom function which doesn't crop the those lines unless your screen resolution matches the aspect ratio of the output, which isn't a possibility on a 16:10 screen) and also works with OGL (unlike GSdx FX which just causes a black screen in OGL, which is a shame since PX_BORDER does pretty much what I want).