12-16-2012, 04:34 AM
(This post was last modified: 12-16-2012, 05:04 AM by tsunami2311.)
(12-16-2012, 02:57 AM)Asmodean Wrote: I'm not home at the moment, but when I am during the week, I can port the nvidia fxaa to glsl if I have the time. I can also upload my own shader I wrote for Pete's OGL2 a while back, If people wanted it.
It's a multi shader, FXAA, Bloom, and SSAO. Which is configurable via shader settings, and you can also turn each aspect of the shader off, or on, eg: if you only wanted fxaa, or fxaa and bloom, or just ssao etc.
It's the shader used in the FF8 screens above.
What GPU do you have though? it doesn't work as well on older gpu's.
I would love that at the moment I using AA shader v2.0 with bloom from the shader pack 2.3 on petes forums, But FXAA,Bloom,SSAO all in one sounds ever better I Running a i7 920 and 660gtx ftw sig2 all stock. If you could explain how that all works settings and what not in the plugin even better. I just know shader level effect the pictures.
Or am I right in think if I click the "..." next to shader effect and point to the slv/slf Folder with the shader i want and it will use that shader? You say parts of your all in one shader can be turn on of off, how exactly would that work, seeing there is only shader 4 shader levels? I do appreciate the help, seeing this is more help then i ever been able to get on pete's own forums about how this all works.