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(10-02-2012, 01:56 PM)warWeeny Wrote: you can use a custom resolution in the gsdx option, it goes to 8192 x 8192 which is obviously insanely high and not notable compaired to lets say 4x native
I tried putting it at 8192x8192 and it crashed the program.... LOL
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(10-02-2012, 02:50 PM)VIRGIN KLM Wrote: That's because your GPU does not support it. 4096x4096 should be the maximum I guess. Mine, after alot of tinkering, works till 8192x8192 with maximum x4 Antialiasing. If I set Antialiasing to any higher value I get BSOD.
Well according to this my max res is 2560x1600?!?
http://www.amd.com/us/products/desktop/g...iew.aspx#2
This doesn't make sense. It got to be different for the emulator itself. 6x native res is greater than that and I can use that.
So is their anyway to find out for sure or is fooling around with it the only way?
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I think this is the resolution that is for your desktop, mine says that it's 3200x1800 but I can definately get higher than that which starts to get confusing.
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right... But even with my system I don't think its a good idea to go above 6x native res. It will be slow for almost all the games. If not all. You seem to have a better GPU than I do. How well do you run things with it above 6x native res? If your card can handle even displaying 8192x8192 res on the emulator. I would guess you have at least a GTX 670.
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Anything near/above 4x becomes fairly unplayable and unstable fps wise, I use it only for screenshots or to record better quality videos on games that hate MSAA option. Also I'm not keen is SUCH high resolutions for gameplay which tend to heat my PC for something that's really not worth it.
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Yeah...
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hi, to go ontopic again, i also support the idea of custom texture integration. i think the ps2 emulation scene would grow once more, revived by the new possibilities.
as already said, todays hd remakes still lack good textures. where some games already have them looking fine at higher internal resolution (like kingdom hearts and final fantasy 12 in my opinion) others desperately need better textures (like ffx as you can already see in the opening scene) ffx would look so beatiful without the (sloppy) blurryness.
i call to the devs to please consider this with high priority.