02-12-2012, 07:12 PM
Hello! i'm new 
i've set a custom resolution 1600x900 (like my monitor) in Gsdx configuration and also in ''Window GS'' i set 1600x900 but when i start playing dbz budokai tenkaichi 3 it set automatically in ''Window GS'' menu a 1600x878 resolution so the image is quite flattened...i set in ''Gsdx menu''-->Render: Direct3D11(because i've a good hardware)...resoltion 1600x900 and in ''Window GS menu'' 16:9 screen because my monitor is 16:9...the game still start 1600x878...where i'm wrong?
i use PCSX2 0.9.8 (r5092) <-- the newest svn
my PC CONFIG:
mobo: ASUS P5Q PRO Turbo
cpu: Intel Core 2 Duo E7500 2.93 ghz
gpu: Nvidia Geforce GTX 460 DirectCU 1gb ddr5
ram: 4 gb

i've set a custom resolution 1600x900 (like my monitor) in Gsdx configuration and also in ''Window GS'' i set 1600x900 but when i start playing dbz budokai tenkaichi 3 it set automatically in ''Window GS'' menu a 1600x878 resolution so the image is quite flattened...i set in ''Gsdx menu''-->Render: Direct3D11(because i've a good hardware)...resoltion 1600x900 and in ''Window GS menu'' 16:9 screen because my monitor is 16:9...the game still start 1600x878...where i'm wrong?
i use PCSX2 0.9.8 (r5092) <-- the newest svn

my PC CONFIG:
mobo: ASUS P5Q PRO Turbo
cpu: Intel Core 2 Duo E7500 2.93 ghz
gpu: Nvidia Geforce GTX 460 DirectCU 1gb ddr5
ram: 4 gb