05-18-2022, 11:12 PM
Hi, I hope I provide enough information on this (as I am new here haha).
Essentially, when playing DBZ Budokai 3, using the Metal renderer, the skin-textures all come out as plain-white. This issue may replicate in other areas, but I have not played into the game far enough to test this.
(Note, this issue does not seem to exist with Piccolo, as shown in the screenshot, and I am unsure how darker skinned character such as Uub would come out)
I read somewhere that I should provide a gs dump? so I have done so below.
I hope this suffices, and nonetheless it must be said this Mac build has been a game changer so thank you Tellowkrinkle and any other contributors!
Warmest regards,
Essentially, when playing DBZ Budokai 3, using the Metal renderer, the skin-textures all come out as plain-white. This issue may replicate in other areas, but I have not played into the game far enough to test this.
(Note, this issue does not seem to exist with Piccolo, as shown in the screenshot, and I am unsure how darker skinned character such as Uub would come out)
I read somewhere that I should provide a gs dump? so I have done so below.
I hope this suffices, and nonetheless it must be said this Mac build has been a game changer so thank you Tellowkrinkle and any other contributors!
Warmest regards,