10-23-2009, 04:44 PM
(This post was last modified: 10-23-2009, 06:14 PM by ellachen0417.)
Pic first (red square added for emphasis):
![[Image: dbz3.jpg]](http://i14.photobucket.com/albums/a314/neilencio/dbz3.jpg)
Are there any fixes for this issue (the missing parts happen to almost all of the characters, with the exception of Broly. Vegeta is worse, since even his elbows and legs are affected) ?
-Sorry if this has already been asked before, but I did a search on the forum for "Tenkaichi 3" and read the first 11 pages. They were all about slow speeds and/or flickering and not this particular problem. If there's already a thread and I missed it, I apologize and please lock this thread (but please post a linkback to the other thread so that at least something comes out of this)
-I used some of the more recent betas from the one with the new gui down to r1888 and r1736, along with their corresponding plugins (I have one folder for each beta)
-I used no speedhacks, enabled and disabled the microVUs with no effect, even played around with the clamping modes, setting the eerec to full and the vu rec to extra + preserve sign, still no effect (except a little fps drop)
-I used GSDx both in hardware d3d9 and hardware d3d10 modes, no effect. The crotches are still missing. I never touch the internal res due to my relatively weak GPU so I'm always playing in native res.
-In d3d9 mode I have tried enabling and disabling both the Logarithmic Z and Alpha Correction options, no effect (actually disabling logarithmic z introduced other graphical problems).
-Right about the only thing I have done that fixed the issue is use GSDx's software rendering mode, but my cpu is not strong enough to render it fullspeed in software (I get around 20-30 fps with 2 sw rend threads, 3 threads just locks up my pc or is too slow to get me past the black pre-loading screens, am not sure).
-Is there another fix for this issue that doesn't require going back to 0.9.6 or some older beta?
![[Image: dbz3.jpg]](http://i14.photobucket.com/albums/a314/neilencio/dbz3.jpg)
Are there any fixes for this issue (the missing parts happen to almost all of the characters, with the exception of Broly. Vegeta is worse, since even his elbows and legs are affected) ?
-Sorry if this has already been asked before, but I did a search on the forum for "Tenkaichi 3" and read the first 11 pages. They were all about slow speeds and/or flickering and not this particular problem. If there's already a thread and I missed it, I apologize and please lock this thread (but please post a linkback to the other thread so that at least something comes out of this)
-I used some of the more recent betas from the one with the new gui down to r1888 and r1736, along with their corresponding plugins (I have one folder for each beta)
-I used no speedhacks, enabled and disabled the microVUs with no effect, even played around with the clamping modes, setting the eerec to full and the vu rec to extra + preserve sign, still no effect (except a little fps drop)
-I used GSDx both in hardware d3d9 and hardware d3d10 modes, no effect. The crotches are still missing. I never touch the internal res due to my relatively weak GPU so I'm always playing in native res.
-In d3d9 mode I have tried enabling and disabling both the Logarithmic Z and Alpha Correction options, no effect (actually disabling logarithmic z introduced other graphical problems).
-Right about the only thing I have done that fixed the issue is use GSDx's software rendering mode, but my cpu is not strong enough to render it fullspeed in software (I get around 20-30 fps with 2 sw rend threads, 3 threads just locks up my pc or is too slow to get me past the black pre-loading screens, am not sure).
-Is there another fix for this issue that doesn't require going back to 0.9.6 or some older beta?