DBZ: Infinite World
do anybody got any idea on which pcsx2 works best with DBZ: Infinite world I am Using

PCSX2 0.9.5

Plugins:GSdx 890 (MSVC 15.00, SSE2) 0.1.14 Fps(2-3)Ingame (works)
GSdx 890 (MSVC 15.00, SSE41) 0.1.14 (Don't work?)
Gsdx 890 (MSVC 15.00, SSSE3) 0.1.14 (Don't work?)
GSdx9 (MSVC 14.00, SSE2) 0.10.0 Fps(3-5) still slow but works
ZeroGS KOSMOS (noSSE2) 0.97.0 Fps(2-4) (works)
ZeroGS KOSMOS 0.97.1 Fps(2-3) (works)
ZeroGS KOSMOS 0.97.0 Fps(2-3) (works)
ZeroGS KOSMOS OpenGL 0.96.7 Fps(2-3) (works)

Configure..: FOR GSdx: Resolution: Windowed
Renderer: Direct3D9 (Hardware)
Shader: Pixel Shader 2.0
Interlacing (F5): None
Aspect Ratio (F6): 4:3
D3D internal res: 1024: 1024 Native: Not enable
SW rend. threads: 1 (grey color)
NLOOP hack: grey
Texture Filtering: blaCK
Wait vsync: blank
Enable tv-out: Blank
Logarithmic Z: Blank
Alpha correction (FBA): Black

Configure: FOR ZeroGS (Default)

Scared to configure anything because it might miss up

SoundTongue.E.Op.S. SPU2 1.9.0 (used it for all of them)(people say works better)
First Contolleroes matter
Second Contolleroes matter
Cdvdrom: Linuzappz Iso CDVD 0.7.0
Dev9: DEV9null Driver 0.3.0
USB:USBnull Driver 0.5.0
FireWire: FWnull Driver 0.4.0
Bios: USA v01.60(07/02/2002) Console

this is for people who have a Vista Home Premium and fixed this problem (HELP)
AND experts too.

Windows Vista Home Premium
Processor: AMD Athlon™64 X2 Dual Core Processor 4400+ 2.30GHz
Memory (RAM): 3.00 GB
System type: 32-bit Operating System

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