05-31-2010, 12:57 PM
I'm using the NTSC version of Dragon Ball Z Infinite World (it' an ISO), and I get from 45 to 50 fps in battles without speed hacks. I use the latest beta: 0.9.7 3113.
Gsdx SSE 4.1 settings:
-Internal res: 1440x1080.
-Direct3D 10/11 Hardware.
-Texture filtering checked.
-8-bit textures unchecked.
The rest of the emulator settings are the default ones.
¿Is that speed normal with my system specs? I'm asking this because I can play DBZ Sparking Meteor! at 70-80 fps, and KH, KH2, FFX, FFXII, Shadow of the Colossus, Tales of the Abyss, etc at full speed without problems.
In fact, there is a post in the forum where a guy obtains a lot of fps: http://forums.pcsx2.net/Thread-Post-your...d#pid94484
Thanks for listening to me
Gsdx SSE 4.1 settings:
-Internal res: 1440x1080.
-Direct3D 10/11 Hardware.
-Texture filtering checked.
-8-bit textures unchecked.
The rest of the emulator settings are the default ones.
¿Is that speed normal with my system specs? I'm asking this because I can play DBZ Sparking Meteor! at 70-80 fps, and KH, KH2, FFX, FFXII, Shadow of the Colossus, Tales of the Abyss, etc at full speed without problems.
In fact, there is a post in the forum where a guy obtains a lot of fps: http://forums.pcsx2.net/Thread-Post-your...d#pid94484
Thanks for listening to me

CPU: AMD Ryzen 7 7800X3D
GPU: Nvidia GeForce RTX 2080 Ti GAMING X TRIO
Motherboard: ASUS ROG Strix X670E-F Gaming WiFi
RAM: Corsair Vengeance 6000MHz CL30 DDR5
Monitor: Asus PG278QR
OS: Windows 11
GPU: Nvidia GeForce RTX 2080 Ti GAMING X TRIO
Motherboard: ASUS ROG Strix X670E-F Gaming WiFi
RAM: Corsair Vengeance 6000MHz CL30 DDR5
Monitor: Asus PG278QR
OS: Windows 11