It's been a while I used the the PCSX2 the last time. Now with the new 0.9.7 I tried DMC 3: SE version again. Most of the graphical issues were fixed but I assume you know that already. Now there was a topic about Mission 18 were not all gates were accessible but said thread got closed. Here I hoped there was a solution about the 'bug' but I learnt nothing of it.
So my question is, has anyone solved the problem in Mission 18?
Just in case here are my specs:
Intel® Core2 Duo CPU
E8200 @ 2.66GHz
RAM 2 GB
Windows 7
Plugin / Configuration:
GSdx 3693 r3878, SSE2
Direct3D9 (Hardware)
Bob tff (use blend if shaking)
Logarithmic Z on/off depending on the stage
The rest is pretty much default. Help much appreciated.
edit: If this thread is in the wrong section, please move it.
So my question is, has anyone solved the problem in Mission 18?
Just in case here are my specs:
Intel® Core2 Duo CPU
E8200 @ 2.66GHz
RAM 2 GB
Windows 7
Plugin / Configuration:
GSdx 3693 r3878, SSE2
Direct3D9 (Hardware)
Bob tff (use blend if shaking)
Logarithmic Z on/off depending on the stage
The rest is pretty much default. Help much appreciated.
edit: If this thread is in the wrong section, please move it.